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AegisXI

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  • XBL
    Ru789
  • PSN
    AegisXI, Tomoya789
  1. For Selvaria's 5B2C5C i cannot connect 2C>5C can anyone help?
  2. Whats your youtube so i can follow you :D lol
  3. Thanks appreciate it
  4. Ya it seems like Bullet has trouble against zoners... Kinda has mobility problems to close up the gap between her and the zoning opponent, and it seems like its hard for her to get into heat mode from constantly getting hit trying to get into heat mode or can't get close enough. Also anyone know where I can see her color palettes?
  5. Hmm would it be better if I uploaded videos of my losing matches more then winning? Sorry for the stupid question, but seeing my faults because of my losing matches seems it might help some people to give me more feedback ^^;
  6. thank you Mitsu! Ill keep that in mind! The spacing thing ill need to work on and blockstrings... i was never really good at spacing but ill try. And yes sometimes I messed up cuz of netplay. Ill get more videos up asap after I improve more...
  7. Heres my Mitsuru. Please please please, after watching this video i see a lot of things i really need to improve but I can't point it out >< if anyone can help thank you! http://www.youtube.com/watch?v=6EWYSzGSgmg. Sorry for the video qauility buts I dont hae the equipment to record properly...
  8. well not exactly. Her strong points is her great normals and her poking spacing game.
  9. Her options are very limited. Shes pretty much a straight forward hopefully I hit u character with good spacing and rush down. Correct me if im wrong tho!
  10. Charge up during her normals. Usually would do it when ur already doing 2AB thats when I usually do it. Rather then holding down 2 hold down 1AB > 6 A or B. Hope it helps. You can also find about charge characters in other fighting game forums as well. They get all the lows and highs about charging and the other stuff.
  11. It's a matter of counting her bullets and slowly approaching. Icilby pretty much said what I do against Naoto. Slowly approach and watch out for traps and disable them and watch out for the bullets
  12. This match up can be a little difficult for anyone who hasn't fought a good Kanji. Careful on how to approach him with air dashing or jumping. Do not j.a or j.b without spacing these tools. If you space wrong he will do a command grab with the invincibility frame he has during the command. Be weary if you're far away from him, for he might do his dive grab(easily avoided by crouching, most Kanji's will only use the dive grab if ur in the air jumping. Can use j.a to poke him out of it as well). The key to this battle is spacing him out and watch out for and DPs. When up close try to rush him down and not risk any resets or set ups without baiting ur Kanji opponent. Using ur D is a great way to keep him to stay as far away as possible. In most cases they will use the lightning move to space u out. That's my personal experience against fighting him. Other then that I have a terribly hard time fighting him GL!
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