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TheGlyph

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  1. Hi guys! How does one enter this world of forum-based matchups? I'm getting a little tired of the general lack of skill and verity I'm seeing on quick matches. A metagame of 60% Kanji is only entertaining for so long!
  2. I for one would be very interested in what the optimal combos are now, if you're willing to share a few
  3. That's definitely not something I had any awareness of - thank you! I'll play with it for a bit and see how it goes
  4. I'm having far more trouble with Akihiko than I feel like I should be having... If I jump, his 2B punches through my j5A 110% of the time, and my j5B 99.99% of the time. If I stay on the ground, his 5A/2A out speed all regular attacks and out reach my 2A which feels like the only comparable speed attack I have. His Dash-punch punishes all my 5Ds and usually beats out my 5Bs. I can't really find any info on Akihiko vs Teddie so I have to assume it's not that bad and I'm just missing something? Would appreciate any advice!
  5. Hey guys, I'm having trouble when I get my opponent into the corner. The only real high/low "game" I feel like I can play is AoA and 2A's, but AoA feels too slow to be worthwhile in that context. Likewise, grabs feel far too obvious and they always get teched. I generally just AAA j.C 5B and throw in some 2A's hoping to get them in the bnb corner combo, but it feels pretty ugly and I'm sure I'd get punished badly by half decent players. I feel like Teddy has to have good pressure/block strings but I haven't been able to find a lot of info on them. Would anyone here be willing to share some corner pressure strategies?
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