nuff said
i agree, saying that GG didnt evolve and wasnt more than a revamp of the series only proofs that Soothesayer doesnt know what he is talking about, every iteration of GG is different from the previous one.
Soothesayer, you said that you have been playing the game for a long time, but the fact that you cant see the differences between games proves that at least you are playing the game only from a casual point, you say that you want that the developers need to push the limits, but are you fool enough to think that they should do it from the ground, give me a break, fighting games are very different beast from other generes, specially if the game is targeted for arcades primarily, the developers make the foundation making the game, and then they grow from it through revisions, remember the idea is to make a balanced game, without sacrificing the variety of play styles between the characters, and making a game, and then throwing everything away to make another wouldnt acomplish that, look how it works for KOF, where the only games that their player base accept are 98 and 02 wich got revision BTW, other kof games are dropped assap, look kof xii, neither the fans liked it (wich makes me sad btw, the game is really good).
in fact the revisions are something that a fighting gamer would and should expect from a running series, evolution through a solid foundation, and GG did a great job in that departament imo, making every game different enough without throwing what makes GG GG.
i know that some players would like to see different ideas from the developers, but you cant expect them to do them always, specially with games like fighting games, that a drastical overhaul can literally kill a series, making that the player base reject it, and a company, at least a serious one would avoid that kind of scenario, evolution doesnt mean a drastical change, you can evolve by growing from a point, pretty much like GG did.
also i agree with you partially, GG can be very complex and intimidating for some, and as qwerty said, that was one of the principal problems with the series to get the attention from the mainstream, yet, i have a lot of friends that play the game casually and cant make a FRC to save their lifes, and they still like the series for what it is, a fun game, maybe the problem is that we are so acostumed to think on a competitive way, and that can be a problem, imo GG would be bigger if the game were got more coverage in the past, sadly that didnt happen since the fighting games were by the time that gg got released something that the media didnt care, also the fact that the game critics usually dont know what are they talking about dont help.
ASW OWNS GG, the easiest way to prove it is that Aksys makes all their contracts with ASW, and not Sega, Sega only has the publisher rights on the series, seriously that rumor is a joke, i already explained some time ago what is the legal issue, Sega owns partial rights because its fusion with sammy, but ASW still is the owner of the franchise, since ishiwatari owns all the rights on everything related of GG, sega has never done anything with GG, besides publishing GG Slash.
on a final notew, yes i believe that GG is better than BB (in fact i believe that is the best fighting game on the market), but i like BB, and im pretty sure that it can grown as a great game too, i feel that its unffair to compare BB to GG, since GG had 7 revisions, and BB is only in the 2nd one, also since the very begining we knwe that BB would be a dumbed version of GG, since they want to attarct to the casuals, so bringing that to the table is pointless
i guess that the main problem that some people have with BB right now is the linear way that you play with certain characters, yes it have a lot of options, but in the end you basically play the same way with some chars, making the way you play kinda boring for some