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Everything posted by Spicy Salami
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PSN: Zwangytangy Location: Canada *People who I played GGXX #Reload online with, add me please
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GG's to the old school #R playa RIP2YA. Busting out the Robo-Ky and woopin my ass!!!!
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I dont know, but if anyone finds a solution please share. Apparently people (Canadians) are messaging that twitter page asking for a release.
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Well, I bought my points already. Hope that wasn't a complete waste...
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Someone just posted this in one of the threads i made: "Its not coming out in Canada. ttps://twitter.com/Yamanaka_ARC "Now we have been delivered in Japan, the United States, United Kingdom, France, Italy, Germany, Spain, Portugal. Delivery to other regions is not yet determined." @Yamanaka_ARC"
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Ya I've been posting on the gamefaqs forum and both the Canadian and US forums about this. Hopefully it gets fixed.
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If anyone from Canada gets any info about when it is available for download from xboxlive, please post it. Thanks.
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Ya whats the deal. I've been waiting forever for this game and can't download it now. Hopefully they'll fix this and make it available in Canada.
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[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
Well decided to post these matches that I recently had against Bera, so that everyone can see his impressive playstyle and my overall crappiness because I havent played in 3 months. I use Pot for some then I switch to my alts anji and axl. http://files.filefront.com/Spice+vs+Berarar/;12170229;/fileinfo.html Enjoy. -
[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
ohhhhhhh Exi with the 1337 mind games. Free try using some mind games in your matches. Remember now, doing Vertical Dolphin with Slash, then doing it again with HS is not a mixup... -
[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
Wow great stuff. I'm refering to the Eddie and Sol players only of course... -
[#R] Official #R PC Online Play Thread
Spicy Salami replied to koogy's topic in Guilty Gear Online Play
It seems like this "No Response" error is happening to me also. I had played some matches yesterday, but after taking a break and going back on this no response thing started. I've never had a problem until now. When I logged on recently I saw Zodiac, with of course a no response message next to his name. Zodiac did you fix this problem because I've notcied you had it also and If so how? :toot: -
[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
Fuckin Eh, Mandraku finally posts here. We gotta get more matches in. -
The thing is though the more they go unused the more ancient they become. In AC with so many players now expecting Slide Head spamming why not bring back these setups? Gwyrgyn I appreciate you took the time to read my post and cooment on it and I respect your opinions, its just that me and you play two totally different styles of Potemkin. I've seen your vids on Youtube and your style of play is a mixture of defensive and offensive. I see you know when to Pot Buster correctly and how to guard attack strings effectivley. Me on the other hand I only play a straight offensive and pressure oriented Potemkin. You wont see my blocking a lot because I'm always on offensive trying to pressure my opponents into making mistakes and messing with their heads. Cyringohn: I've read every post you've posted and agree with everything you say 100%. Your exactly right on the Slide head spamming issue and neglection of Pot Buster. I'm behind your thoughts 100%. Mike Z: Damn, I gotta try these combos out. You certainly know your shit when it comes to combos. What makes these great is that there all off Pot Buster I didnt get a chance to comment on your latest Pot vid and I have to say everything was awesome. Defintley like your creativity in your videos, epecially all your shit from MvsC2. Lol I gotta say those Potemkin sprites you made for the vid... priceless:toot:
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Well, I agree somewhat with Gwyrgyn and Kugler. However I have a counter point. If you disguise your setup for your Pot Buster then you are given two or three opportunites for Pot Buster as well as other things. For example we all know the common tick buster is 5P then Pot Buster. Now I agree 100% this setup is very predictable and your opponent may recognize it immediatley. Now come the other options. 1. 5K, Buster 2. 2K, Buster (Amazing how this setup confuses the shit outta people and watching the range in which Pot grabs is hillarious.) 3. 5k, HF Break, Buster 4. 5P HF Break, Buster 5. 2K, 5S, HF Break, Buster 6. 5P, Megafist FRC, 5P, Buster ( I only use this in corner and works about 80% of the time) Try some of these setups to see how your opponent reacts. Now you have other options that stem from these setups. When your opponent finally picks up these setups, 90% of the time they will jump, which gives you a free Heat. If they dont jump they will most likely stay in a ducking postion. From here you get a free 5D combo, which you can turn into an ID combo or go for a simple, 5D, j.HS, j.HS, Air Pot Buster. If you think using 5D with Pot is a joke and will never hit, then try asking players who play Reloaded online how many times I've landed ID combos on them. Matter of fact in the few matches I've had with Kugler I've landed my ID combos on him and we all know he has his GG knowledge down cold as well as the other pro players I've played online. The bottom line is as long you keep your ooponent constantly thinking then you can rely on both Pot Buster and Slide Head. I think relying too heavily on Slide Head is going to cause players to play too defensive, it just makes Potemkin look boring and gives people the wrong idea that he is too easy to play.
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I've been trying to replicate combo's like this in many of the videos I've watched but have a problem. After Hammerbreaking the 2HS they always seems to recover faster then I can hit them and get off the air buster. The only way I seem to get the air buster off is when I FRC 2HS or from a Dust Combo. What am I doing wrong? Also I'm not sure If this has been posted, but the direction that Air Pot Buster makes Pot land is determined by the direction you hold when using it. For example If you try 2HS FRC then Jump and hold back so you are farther from your opponent, then Air Buster you will land a lot farther in front of your neutral postion that you started in. The opposite applies If you hold forward and Air Buster. This is probably known from the Mike Z vid, but I'd thought I'd post it anyway. I think this info is great since If you are far from the corner you can Air Buster and push them closer to it and apply your pressure there.
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Hmm... You make a good point there Henaki. The thing is though, what is the real percentage your going to always have 50% tension when landing Slide Head?. Instead of constintley playing mind games with Slide Head isn't a nice Pot Buster a more simple solution? To land that Slide Head is also going to cause you to play more on the defensive side as seen in most of the videos I've watched on Youtube. Maybe I'm just ignorant or not seeing the full picture, but Potemkin has so many new options to land easy Pot Buster's in AC. He can 2S then do a Hammerfall break and catch them, off a Heat he is litterly inches away from the opponent to set up a "Tick Buster," and that FRC on the Buster set's up Heat and even Heavenly Pot Buster combos. I have to admit though that playing around with Slide Head is fun. Being able to Slide Head then doing Pot's Gigantor Mirror super to pick them off the floor and juggle them makes me laugh , but it doesn't make me wanna rely on Slide Head as my main source of damage.
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Your absolutley right with the comment on Slide Head spamming. It gets to the point where I want to stop watching the players because it becomes ridiculous. The spamming and constant reliability on Slide Head I think causes a lot of Potemkin players to play more on the defensive side rather than the offensive side. Thats what I tend to see a lot now, but thankfully you have players like Gin and 9B who tend to mix things up and arent afraid to try new things other then common boring tactics .
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I've been reading all this new info about Potemkin and have a few general questions. First off, I've been watching a lot Potemkin players in Accent Core, my favorite being 9B and Gin as well as some others and have been noticing "Tick Busters," are no where to be found. In many situations where I see that a Potemkin player should Pot Buster on wakeup, I see a general combo being used instead. For example many times now I see Potemkin players using 5k (I believe 5 represents neutral, please correct me If im wrong) into 2S then into 2D. This combo seems to have replaced the Tick Buster as no one really does the common 5P into Buster anymore. To add to this I've notcied that the Potemkin Buster is now usually used after a backdash or even randomly at some points. I believe his buster is Pot's staple move and I can't see why it is not being used as often. To sum this all up I just want to ask the simple question of why the "Tick Buster," is being neglected and why players have chosen to stray away from the buster and rather focus on his other moves such as Slide Head now. I understand Slide Head is defintley a lot more deadly then in the previous Guilty Gears, but hey I'd still rather settle for a couple easy "Tick Busters," dealing approximitley 134 damage each I believe, even without the new FRC added.
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[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
I agree with Free. Isn't there some program called Fraps or something that records stuff off your monitor? -
[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
Ok what I have done here is complied a bunch of replay's of different characters. I have included, Johnny, Bridget, Ky, Eddie, Testament, Venom, Slayer, Millia, Dizzy and Jam. These are not to show how I play, but rather to help players pick up certain characters. The players I have chosen are top notch and defintley know how to play their characters well. I've provided matches of me winning and losing so everyone can see how the players as well as I adapt to certain situations. http://www.sendspace.com/file/bwbe96 List of Players Provided in Replays: Johnny- J. Critter Bridget- Blitz Ky- ShadowRed Eddie- Kumiho Testament- Forest Blazer Venom- Won. Slayer- Magus1234 Milla- Psylocke Dizzy-Misho-Hi Jam- (Specially selected for Ryujin)- Sabre Srk and Ca-Viren. Hope everyone enjoys these replay's and find them helpful. Please post feedback If they have helped or not and whether you need more or not. As for the rest of the cast, my replays are all over the place so I have to organize them, however I can provide the names of people who are good with the remaining cast. Sol-Teyah Zappa-Yaozzer Faust-Nagger Chipp-Aspring May-Free Robo-Dr. Stormlocke Anji- Magus and Klaige If I can arrange my stuff I'll see If i can post these later. Enjoy:toot: -
[#R] The offical Replay thread
Spicy Salami replied to AyaImmortal's topic in Guilty Gear Online Play
Sure there are. What about Nagata Lock and Aspring? -
[#R] Official #R PC Online Play Thread
Spicy Salami replied to koogy's topic in Guilty Gear Online Play
I take it you haven't seen my Hot Pink Potemkin online then -
[#R] Official #R PC Online Play Thread
Spicy Salami replied to koogy's topic in Guilty Gear Online Play
GG's to Kumiho. Really enjoyed the Axel matches, but im not sure if you noticed there was a slight bit of lag that was throwing of my move timing and such. I probably wasted your time with the constant rematches and I'm sorry if I did. -
[#R] Official #R PC Online Play Thread
Spicy Salami replied to koogy's topic in Guilty Gear Online Play
GG's to everyone I've played today. Defintely the desyncing problem is becoming more apparent, as well as other stuff like random disconnects.