I really want to know what to know what is going to be on the vocal edition disc coming with the LE. I might have to make some sacrifices to get the game on time.
It was a double edged sword. I like that they kept the original name of the moves (i'm looking at you hazama and terumi), but some of the other lines that were kept sound really cheesy in english.
http://www.nicovideo.jp/watch/sm24741841
At 0:53 you see the terumi player do a classic corner combo. Which means as long as we use normals that leave them higher in the air (5B>5D>6D or 5C>2C>5D>6D) we should be fine.
22:15- Driveloop for the win.
https://www.youtube.com/watch?app=desktop&persist_app=1&v=M9edGXQd2Mg
At 3:27 terumi links J.2D into orochi. He does this multiple times throughout the matches and even links ground messenga once after J.2D. The combo also did fairly good damage for an overhead starter and is a pretty long combo. This is leading me to believe that they either increased the super cancel window on J.2D or they also increased the hitstun along with the recovery on J.2D.
None of this with J.2D works in 1.1 unless it was a crouching counter hit and even then you don't get as much damage off of it like in 2.0
http://www.nicovideo.jp/watch/sm24658141
From the looks of this video, J. D got a serious change in its hitstun, allowing new combos. It looks like we might have to use to compensate for the 6.D nerf.