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Fame96

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Everything posted by Fame96

  1. Alright i made the skype. How do i join?
  2. Sure i just need to hurry and make a skype right quick.
  3. So... Any zato players plan on streaming on launch? I'm waiting on the us version and i'm very interested in maining him.
  4. Besides the message at the top, there is not much going on, so yeah...
  5. And yet to this very day i question why she looks (and in japanese sounds) like she is freaking five.
  6. It was a double edged sword. I like that they kept the original name of the moves (i'm looking at you hazama and terumi), but some of the other lines that were kept sound really cheesy in english.
  7. Outside of sol's and venom's voice, i got no complaints on the dub.
  8. This. All the way through.
  9. That fatal combo route is possible in 1.1 already. It's just not that damaging but can give up to 81 heat without OD.
  10. Terumi combos! http://www.nicovideo.jp/watch/sm24769856?ref=search_key_video The driveloops......
  11. Terumi 2.0 combo vid! http://www.nicovideo.jp/watch/sm24769856?ref=search_key_video
  12. This along with making it a better starter because combos off j.2D do a bit more damage now.
  13. http://www.nicovideo.jp/watch/sm24741841 At 0:53 you see the terumi player do a classic corner combo. Which means as long as we use normals that leave them higher in the air (5B>5D>6D or 5C>2C>5D>6D) we should be fine. 22:15- Driveloop for the win. https://www.youtube.com/watch?app=desktop&persist_app=1&v=M9edGXQd2Mg At 3:27 terumi links J.2D into orochi. He does this multiple times throughout the matches and even links ground messenga once after J.2D. The combo also did fairly good damage for an overhead starter and is a pretty long combo. This is leading me to believe that they either increased the super cancel window on J.2D or they also increased the hitstun along with the recovery on J.2D. None of this with J.2D works in 1.1 unless it was a crouching counter hit and even then you don't get as much damage off of it like in 2.0
  14. Alot of great terumi footage here http://www.nicovideo.jp/watch/sm24741841
  15. Damage buff? I haven't really seen much of a difference, but I'm most likely wrong. :P
  16. http://www.nicovideo.jp/watch/sm24658141 From the looks of this video, J. D got a serious change in its hitstun, allowing new combos. It looks like we might have to use to compensate for the 6.D nerf.
  17. I don't know, but it does look alot faster.
  18. Hello. I'm a terumi/hazama main looking to pick up nu. However i'm having a fairly hard time learning her. Combos haven't been too much of an issue as of late but the neutral game leaves me clueless? Any tips would be appreciated.
  19. Hello quick question. Lately in my fights my attempts to get in with chains have been getting punished non stop, especially against characters with dps. What are ways to help make chain ins safer and overall help in the neutral game. I'm still fairly new with hazama.
  20. The 1.1 combo video is on jourdal2012 youtube. Not sure about the match footage.
  21. More terumi matches http://sp.nicovideo.jp/watch/sm23203566?cp_in=wt_srch ( at 1:11, air messenga combo followup confirmed?)
  22. Terumi version 1.1 combo video http://sp.nicovideo.jp/watch/sm23191629?cp_in=wt_srch
  23. If worse comes to worse, A burensen can be a troll combo ender.
  24. Thank you both. Better get to watching.
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