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Everything posted by Colpevole
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Oh, alright. Feel free to post em up if you want advice too. As for the combo, if you remember the starter I can just tell you what it was.
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replays? For what? I'm confused . GGs tho!
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wow... my xbox locked up AS I lost :/. Thanks for ragequitting FOR me Xbox... anyway, GGs Radoric and anyone else I played!
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Yeah, GGs! Just gotta watch how much you go in sometimes, you get a bit crazy lol. And you definitely can counter hit Labrys for a lot of stuff, online might make that a bit more difficult tho. You guys should actually post when you set up rooms and stuff, I never know when to check for matches
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GGs everyone today (Who I think is just Biscuits and Rybuster lol).
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I'll see if I can't fit this into the "GG" thread lol. GG Biscuits, I hate fighting Teddie so much
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GGs! And yeah, not sure how you have mostly 3 bars with us, but it's fine by me! If it makes you feel better, I DP his awkward 5D setups too sometimes; IT'S NOT LEGIT, WHY CAN'T I DP IT?!
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anyone on right now? I'm gonna make a room for a bit, good connections only plz (aka EC)
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Alright, I'm done for now, GG's everyone I played, from here or otherwise! If anyone wants to play later, just let me know
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GG's! Also, can someone explain how a 1 bar managed to get into my "fast connections only" room? Also also, more EC people should join my room!
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I... think my Xbox locked up?! Okay, take two, making another room!
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Someone get on Xbox and play me QQ
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Ok, got one or two games in, but now everything is 1 bar or worse. Someone on EC netplay me.
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I'll believe you... this time.
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I just got back into Grovers room... how have you people let him go 38 and 6? and 3 of those loses were due to me I think! STEP IT UP! GGs to all btw :D
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Will do!
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Well, last two requests didn't go so well, but w/e, gonna keep trying! Anyone on EC want to play P4A?
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made a room called "netplay" if anyone wants to come join.
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If you plan on using your burst in a 5B punish combo, then it's probably better to do a 214C OMB fatal starter instead. 214C (FC) > OMB > 5C > 44 > 5C > 66 > 2B > 5C > 44 > 5C > 66 > 5B > 5C > 44 > 5C > 66 > 5B > 5C > 236B > 236B > 5C > 66 > 5B > 5C > j.C > double jump > j.BB > j.236C, which is 6k and builds 10 meter rather than being -17 meter gain overall, as well as letting you end with AoA after the 5C > 66 > 5B > 5C instead, and it's comparable damage if you opt for the damage ender. If you have the meter to burn, you can end with ...5C > 66 > 5B > 5C > 214C > 236236D instead of the jump ender to get about 6.8-7k depending on how you do the combo (if you switch the first 2B and 5B around, you get slightly extra damage at the cost of a more awkward combo because you'll potentially get a side switch.)
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trying to get games again, anyone want to play? East Coast preferred.
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So uh, no one on 360 seems to want to play me, anyone up for some games?
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Personally, I despise using j.C during my pressure, I feel it's far too risky for the little reward since it's basically a good place to invite people to mash you, and I don't like the 50-50 situation. A lot of Chie's will swear by it though, so if the situation it puts you in is worth it to you, then by all means use it. It's perfectly legit as both a frame trap and a throw tech blow up, I just don't like it.
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Game Underground Presents: GUTS 2 Boston, MA June 14-16 P4A/BB/GG
Colpevole replied to LordPangTong's topic in Archive
Hmm... this is like, only 4 hours away. I might be able to go to this! -
XBL Saturday Night Fights FT10 June 1st Voting
Colpevole replied to Young Navigator's topic in P4A Online Play
These matchups seem kinda... random? How were they determined? Anyway, I guess out of those VR vs Yes06kin looks the most interesting IMO. -
Well, first make sure you have the actual oki setup down both midscreen and the corner. Anything > Sweep > slight delay 5DD is the best way to do it, although midscreen this will push them back so you'll just have to be content with pressure and maybe the occasional mixup if you're playing safe (which you should be). In the corner, make sure you can do j.BB/2A mixup off sweep > 5DD 100%, and make sure the j.BB part will hit crouchers (aka, do it as late as possible. It makes the mixup better anyway, so there's no reason not to do that). Since the j.BB part of the mixup involves an airdash, it shouldn't push them too far for you to hit a combo, just try not to do like, 2A > 2A > 5A as your confirm off it or something, that could push too far and you'll just drop your combo. 2A > 5/2B should be good enough anyway. So yeah, just make sure you can do all the basic things talked about in the other threads. Anyway... Basic ways to open people up are to abuse Chie's really good pressure game to either get the opponent to mash in spots they shouldn't, or make them respect enough so you can go for things like 2DD during pressure or D Black Spot (which is +12, so you can practically do anything you want off of that). Throws are nice to keep them thinking about it, although they don't lead to much normally, while AoA can be good but generally you want to save that for a spot where they either can't see 100% (say when your persona is covering you off like, a 5C) or some other awkward spot, and you don't want to throw them around too much. 5A pressure is really good, so you should be doing a lot of that. Your first objective is to push them to the corner so you can run serious mixups on top of your pressure game. You have to figure out if your opponent is mashy (which makes it easier for you since you can just keep your pressure safer and get damage off catching them desperately trying to get away) or respectful of you (this makes it harder if they have really good blocking skill, since you'll need to pretty much force situations). Throw baits are good ways to test if they're willing to mash, since you can get a lot of damage off those, and if they're working you can just start pretty much doing those a lot during pressure until the opponent stops trying to tech on reaction. Of course, you can start throwing them more after that. If they don't like throw teching for fear of the blow up (which is walk up, back dash 5C btw, which will get CH 5C if you were right and they tried to tech), you can obviously start throwing, but people can ALMOST tech on reaction in this game so you'll need to keep other options open to keep them guessing. Resetting pressure can be done pretty easily by just either doing D Black Spot somewhere (they can mash you out of this, but if your pressure is even a bit scary they probably won't at least the first time), or doing a 5B then dash 5Aing after (again, mashable, but all pressure resets are). You can try resetting pressure with j.C, but it's negative and predicable, so I wouldn't recommend it except against like, Yukiko maybe since her buttons are really slow; even then it's a lazy way of resetting pressure that leaves the opponent just as many options to get away as you have to keep them in, at more risk to yourself which is not what you want at all. Now if all your frame traps and staggers and such aren't hitting people, and they're teching throws, it's time to just hit them honestly. Odds are, they're respecting way too hard, so you can go for really fancy mixups. Instant air turn, air dash j.a/b is a pretty fast crossup that can be done during pressure, and can double as a pressure reset. Comboing off j.A is very tough if not impossible in some cases, so you have to be aware of that when you pick your cross up normal. AoA is also effective vs people who can tech throws really well, since it's airborne and therefore doubles as a throw tech blow up. It also beats most DPs when done right, so it's a pretty nice option once you just want to hit them somehow (slight delay during pressure, walk up AoA or something like that should work nicely on people respecting too hard, just make sure you have 50 meter in case they block it). If they're REALLY just blocking everything and you can't hit them, just setup a 2DD during your pressure. This goes beyond just resetting pressure since it puts them back into the knockdown situation, just you didn't need to hit them in the first place. It's very mashable however, so use it at your own risk.