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Strife

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Everything posted by Strife

  1. : Alright, time to get the ball rollin'! Discuss how we should beat banchou! : ... Use this thread to discuss the Yu Narukami matchup. Please focus more heavily on discussing how to play the matchup properly as Junpei rather than who is at advantage/disadvantage. This post will be updated as info arises. Round Start Neutral Offense Defense
  2. It's live now.
  3. Atlus' Pro video with Delta.
  4. I can't believe you made another account (or had one) just to post this. Holy shit.
  5. A version works like P4U's, B version sends opponent backwards.
  6. No news regarding region lock for the JP version right? I wonder if they'll release the game without saying anything about it and let we find out. lol
  7. Online Lobby looks gorgeous, so many avatars too.
  8. Yes, JP DLC will only work with the JP version of the game.
  9. I'm not ready for this change. I'm definitely not ready for this.
  10. It's probably just Score Attack characters, I think.
  11. P4U2 1.1 - Narukami CMV 「 Freedom 」 by Wabu http://www.nicovideo.jp/watch/sm24163695 https://www.youtube.com/watch?v=bXrKZ5i9YSU YouTube wouldn't allow me to upload the video with the original song due to copyright stuff. Since CMVs are lame without a song, I added one myself.
  12. Anyway guys that doesn't matter What matter is Margaret gonna teach her sister how to kick some ass. Limosine attendant in there with dem 3 personas. I wonder how her cards will work though? What about that small TV with the Persona under the HP bar? Is she gonna alternate between Personas or go ham with all Personas like a goddamn crazy blue woman Find out soon
  13. "Is that certain someone really back!?" Eh, that's really weird. Did they met Sho before or...
  14. So guys, there were some Hina matches uploaded this morning and I found out some cool stuff that he did Vs. Teddie. First off, 10:26. You can see that Junpei's bases are full and he only scored a Run. As you all know, he's going to get 1 Run for any hit with his bat or projectile reflected now. Now pay attention, Hina is trying to 5B the robot, he fails two times but then manages to hit it with j.B. No fireball afterwards but you can see that he scored a Run, he got it. Now, 10:32. Pause. You can see that Teddie is throwing an item, that item is the scooter key. If Teddie gets it, it will pass two times, if Junpei gets it, one time. One second later at 10:33, Hina does 5B and Teddie blocks it. There's something strange though, a fireball was generated at the same time. That means Hina managed to hit the key in the ground. Now, you can say that he hit the red projectile behind Teddie but that projectile is only one hit right? It should've disappeared. It didn't. So basically, Hina goes to 3 Runs for hiting the Key, but Teddie can still pick it up. Strange. 2 seconds later, 10:34. Hina blocks the red projectile together with Teddie's 2B and mashes DP. Pause. The scooter is coming now. Yes, Junpei will bat the scooter and score yet another Run while avoiding it completely. He's at 4 Runs now. 10:37. This one is a lot more common though, Hina sees the green projectile and gets to 5 Runs. Hina went from 1 run to 5 runs only messing with Teddie's item shenanigans. At 10:41, he confirms a combo and gets to 11 runs, thus, activating Victory Cry. I'm not sure if I'm on point with all that happened between 10:26 and 10:34 but this match-up is looking pretty interesting so far.
  15. We have a door though Doors usually mean something
  16. Alright, 9 new characters. C'mon Atlus, you know you want 10. ( ͡° ͜ʖ ͡°)
  17. (06/26/2014) P4U2 1.1 - Hina (Junpei) Vs. Hyou (Narukami) (06/26/2014) P4U2 1.1 - Hina (Junpei) Vs. Taiso (Teddie) (06/26/2014) P4U2 1.1 - Hina (Junpei) Vs. Koichi (Aigis)
  18. (06/19/2014) Shinjuku Sportsland Singles http://www.nicovideo.jp/watch/sm24165935 http://www.nicovideo.jp/watch/sm24166066 http://www.nicovideo.jp/watch/sm24166278 http://youtu.be/4Ib-raoTciY http://youtu.be/jJNPetCu3pA http://youtu.be/M-PEV_IlFAY (06/26/2014) Shinjuku Sportsland Singles http://www.nicovideo.jp/watch/sm24167647 http://www.nicovideo.jp/watch/sm24167791 http://www.nicovideo.jp/watch/sm24167947 http://youtu.be/Pid6qsXZI2E http://youtu.be/TYbnEbhD_Go http://youtu.be/dUmuR4pZy6U
  19. Probably because players were complaining that they would get Jabaki (236D) instead of Jakou (623D) and vice versa.
  20. I'm not entirely sure but, Hazama has a new special move in 2.0? Going by this list, it says that 236A should do something now. Wonder what it is?
  21. Dude, they can easily pop a "random button" with a new design whenever they feel like it. Of course, the more the merrier, but we should not be using the character select screen to justify another one.
  22. No idea. Anyway, 27 days to go, less than 4 weeks!
  23. If I remember correctly, first print copies will come with the DLC for free. The Newcomer package also comes with that. I believe you can still get it at the Store at a later time though.
  24. First off all, maybe you're asking this in the wrong thread? I mean, why would you want to know how to use P4U2 Yosuke if you can't even play it yet. :V 1) But anyway, I've seen a lot of Yosukes extend combos with Sukukaja right after the j.2C ender. This is not used in P4U since you can't really end combos with j.2C that often. 2) You should 5A. It opens up a lot of possibilities for Yosuke now and it's +1 on block. Sukukaja makes Yosuke faster overall, improving his dash and even walk speed. It also lets you use one more Air Action, lets you cancel more moves with a Jump, changes his 5AAA to his throw animation and allows Yosuke to use his new SP Skill, Hurricane Meteor. In P4U, 2C launches the opponent on hit, which you can follow up with Dash Springs or normal dash cancels. 3) Against Elizabeth, I'd say you should pressure her a lot once you get in, she doesn't really have anything to beat you there out of Awakening. Kunais helps a lot in neutral too, I guess. If you manage to Persona break her, go ham. Against Mitsuru, I like to use a lot of sweep. It will beat her 5A and any Droit version. Be extra careful though, if her sweep beat yours, you take a fatal in P4U. Also, if she jumps and j.Bs you, you're going to eat a crouching combo and Mitsuru's are painful. Outside of that, watch out for her DP since it will beat your Glide attempts on pressure. 5D/j.D helps but be prepared to lose cards while using it. Against Teddie, I didn't play this match-up enough as Yosuke to say anything helpful. :V
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