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Kenny tuty

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Everything posted by Kenny tuty

  1. you are a genius. really. or hit confirming is a wrong term to explain what I'm trying to say.
  2. only if she has good anti airs. usually people try to jump to get into litchi. if you can do 2B-ittsuC with hit confirmations, 2B will be a good option. which I personally think impossible to do. I rather use 5C since the following up options are a bit better and leads to good damage when it hits.
  3. I agree with chun. with stuff 6A has too much - frame which gives them free hits without instant block. the thing is, she doesn't have good overhead anyways. that means just do emergency tech and wait for overhead since it's just 22F.
  4. >>spoud I heard viper gets to S tier once you can use her right. I say, don't expect that to litchi. Just because her overhead isn't that great. Once you get decent, which means learn all the specific characters, distance combo and corner mix up and have at least over 90% execution, you won't have hard time beating ok players, but still you have trouble with mix up against people who understand litchi. I think rachel will be better choice for "the execution-heavy, steep learning curve chick with a shitload of payoff" character. If it doesn't have to be a chick, for sure arakune will always be the best choice. But using litchi is pretty fun, I guarantee that. Like kousaka says, she require us to be creative enough to win. and there're soooooo many combos to choose from any kind of hit. not sure the effort of practicing pay off you with the shape of "winning." but simply using her and be proud of our creativity will make you feel good. lol oh, unless you play against good nu-13 tho. haha
  5. >>pozerwolf against jin, instant blocks are the point of the game. keep the 6B distance and be careful with airdash JB, whenever you see it, instant block. his JC came out pretty late, you can go for dp. if they decided to not go with JB-Jc, you can just throw. so yeah, instant block his JB. then it's a mind game which litchi has advantage. if he run, then punish them with 6B or 5B. Free combo and carry him into corner, you can kill him in there. but be careful with jins who can use there 5D well, there will be mind game again. I personaly think it's 4.8 litchi. very much 50-50, just a bit on jin.
  6. yay, US litchi thread.
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