Considering she's out...and I'm gonna be patient until christmas time or march.
How powerful are the mecha tager lasers? (both mecha and golden respectively)
also what changes are in her unlimited mode should you come across it at any point. :P
I am curious. since I found an extend video from last year essentially showing "crazy combos from countering a magnetism-based attack from tager" so I must ask...has anyone tried that in CP yet?
as a slayer player the only anti-airs/moves that are effective on airborne opponents would be eternal wings,big bang upper,crosswise heel, 2S, j.2K (if done at a proper time) and 6HS.
no clue, The western-like stage is likely the place in America with the statue of liberty with the remnants of it in the background (I think, not too sure of it fully)
like I said, he tried, but Tony Oliver is the better. I admit I do like his take on hurricane fury. which I belive he goes "wind,forest,fire,earth! Darkness! LIGHT!"
I only do voltic charge buffers, since others never did come to me... I'll keep that in mind! I did hear of backdash buffers too. is that still effective?
I find his battle voice cheesy, so I dub kramer the "so bad he's good" kind of voice....he tried don't get me wrong...but Tony Oliver is still the ultimate bang
you got a point there.
I mean, Azrael has Musou tensei doesn't he? I honestly dunno how it could work...aside being another reason he's a HNK based character
Well still, should we be thankful that's the case?
And since I thought of it...has anyone tested counters to it? I'm thinking if Bang's drive autogaurd can make the bike go in a loop, he could tepeort behind it to try and attack kagura (or at least get out of that situation)
not sure if this is the place, or if it didn't get brought up.
credits to jourdal for proof too. U. Kagura is now broken, because apparently duo bios/rhapsody of memories acts as a roadblock for Kagura's bike....so should we be thankful that unlimiteds aren't allowed for tournament/competative play? XD
Anything more on hs derivative as an attack? I know it's a hop like attack. Also since it clears up 2k was air 2k, any changes to it's uses in the air? Can it launch an opponent from the ground like in +R?