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ReynTime180

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Everything posted by ReynTime180

  1. We're thinking it's going to be something like: 3C FC>2B>6B>5B>2B>IAD loop We might be able to do a 5C after the 5B, which might lead into 6A>6C>??? I haven't seen any Bangs in 1.1 yet, the Japanese probably have figured something out by now.
  2. We'll now you know, and knowing is half the battle
  3. Well, living in Denmark doesn't really help your situation either XD
  4. There's only two things I can't stand in this world: People who are intolerant of other peoples characters, and Noels
  5. It's really good, and it's also his best anti air. You either hard bait it or go for overheads during pressure, since he has to hold down to charge
  6. Ya, if you're having trouble with the second part, you can do 5A>6C and then IAD again. Or you can do 5A>6C>j.D>x for some seals
  7. While I agree that this glitch is obviously not how bangs drive was intended to be used, it's still cool how we are able to do these wacky things with our character, however impossible it might be to pull off
  8. Sure! Come on anytime! We won't bite. You'll come, you'll fight, you'll lose, you'll win and then you'll get better. Usually people are there at opening hours at 4 and usually leave till it closes. (I think the most popular day is Thursday?) We're always welcoming to new players, and I doubt anyone will turn down any questions you may have about advice.
  9. GGs last night to Marx, Ty, and exmaceofhearts, all of who helped me get my pink back, however unwillingly
  10. I'd like to not that you don't actually have to teleport to cancel. Of the few times I got this to work was when I did 5D overdrive cancel and didn't teleport, so it's possible to do it both ways.
  11. This was featured in a CMV before, but it's good to see it elaborated on. What I seems you have to do, is barrier or OD after the GP, it works with and D attack, in theory at least. I've only got to do OD after a 5D GP.
  12. I will now express my interest in going to toryuken
  13. I'd love to. Midscreen: 5D ch>2D>j.D>C-Nail>5C>6D 5C>5D>rapid>same as above 6D ch>tk c nail>2D>j.D>C-Nail>5D 5C>100% life ODc>5B>5D>6D>6>2D>j.D>X Near corner: X>6C>j.D>c nail>6D>tk c nail>5D>run up>2D X>6C>j.D>c nail>5D>6D>tk c nail>2D This is all I could think of off the top of my head, I'll let you guys know if I remember any more.
  14. Rip in peace Makoto (CS-CP) you will be missed
  15. Yoooo! Shit! I forgot to watch TSB!!! Kirbster representing in top 8!
  16. Don't think so, the only thing mentioned was the input change.
  17. Alright, so re-tested the combo, it takes 70% health off of standing confirm, no OD daifunka, but you get 6K off 5B, not bad. Crouching, it takes a minimum of 50% to get the combo, gets you 6K off of 5B, 5.3 off 5C. Meh.
  18. Whoops, lol. I'll check again and see how much it is. But you do need about 30% health to get the OD daifunka
  19. So how bad is kokonoe getting nerfed in 1.1? Will it make much of a difference to how she's played now? Or is she an entirely different character?
  20. Well, I did say time-efficient, meaning that it's to be used with high health :P I think it's 60% or 70% minimum? So I don't think you'll have enough time to complete a 3C RC combo
  21. Imma drop some Fu-Rin-Ka-Zan secrets on this thread (Idk if it's been said before) The best, time-efficient combo is as follows: X>ODc>5B>(if they're crouching) 5D>6C>j.623B>2D>8/9dash>j.C>j.623B>5C>6D>Daifunka. Only requires j.D seal (6D if you want a cross up) 50 heat and I believe 50% health. Does 5.5/7K depending on what you start with, and you can start with almost anything
  22. Flight booked and EVO registered Edit: Huzza
  23. Is there anything else I need to know about the flight? Like where the flight back goes before coming to Montreal.
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