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Everything posted by ghost333
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Probably u are doing sth wrong, try to delay the K on the TK HCL so she actually "short" jumps , that will give u more time for the AD.
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(5A/2A) 5BB 5CC > 623C > j.214A whiff > dash 2CC > 236B 214B 22B i cant land the 236B on jin is it me or just jin?
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isnt that her CH 6B dash 5B 2C delay 5C(1) 6D(1) 236A 236C dash 5B > combo ?
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hmn.. where is the staffless combos? what is the best i can do in the corner out of 6a staffless? sometimes the stuff is already launched or daisarin , so i go mostly on reaction/free-form but would be nice to know the bnb combo out of 6a or 236a on the corner.
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moved from guilty gear to blazblue becuase of people
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[CS1] Litchi Fresh Meat buns Thread (Guide and Combo Discussion)
ghost333 replied to Lord Knight's topic in Archive
hmn how do u combo from 6a or should i use an other overhead? or a low hit? and which low hit should i use? -
for some reason BMS i cant dl it
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does the enemy take longer to tech after a j.c ?(in terms of CT) if yes then u can actually combo to j.c and 5cc bounce a lot of times although probably proration will kill the damage.
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ofc is not for real matches.... (b,6cd ,j.c )x2 for distance going to the corner is much better although i prefer to use it only once. and then 5cdc etc.
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hmn nothing really important just messing up with wind and i made a flashy combo. just dont hit me for posting and for bad camera holding :P video: http://www.youtube.com/watch?v=s_91cKp4IxY
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keep up the good work! nice stuff.
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btw not really usable but perhaps sb can improve it before the patch come out at least, i was slashing at the training and i was able to do this combo on jin : B , CD,C , 214A ,dash, 2B ,B , jc.B , C ,dj 2C, 214B~D,2C>frog hits....
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i guess that u jump too high try to tk the chun by inputing it 2369C if i remember corectly u have to jump up straight and not forward the input is : ...2A 5B j.8BCD..
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they are not useful until u lose a match , after u drop a combo from a staffless front throw (without having any heat left) on an enemy with 7% health and no Burst. u must learn to do the more in every situation. a stafless throw is not so uncommon...
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since there are no staffless throws here let me write some of mine. click on any combo to view it on youtube :P. STAFFLESS THROW COMBOS: most combos need the staff to be placed corectly when u start the throw but u need to improvise a bit so experiment and let your imagination to go wild , this combos are here to help you take some ideas !! (most combos were tested on ragna and taokaka) 4Throw > j.B > dj.B > j.C > 236B > 236C (optional: 63214 A/B/C) basic, works against everyone. 6Throw (2hit) > 236C > 2C > j.B > j.C > 236B > 236C (optional: 63214 A/B/C) basic , no need to care about the staff but if placed nicely u can go to 63214 A and continue to combo although u have to do only the 236B situational : 4Throw > j.C > j.D > AD > j.C > staff2 > 6C > 623D > 6C > 3C needs staff to be 2D and behind opponent 4Throw > sj.B > j.C > 236B > RC > D > AD > j.C > 236B > staff2 > 236C this is a bit tricky on where to place the staff (note :staff must be placed to 5D , also note that this one is flashy and need 50% of your heat :P) 6Throw (2hit) > 236C > 2C > j.B > j.C > j.D >AD > j.C > staff2 > 6C > 623D > 6C > 3C staff needs to me placed at 2D 6Throw (2hit) > 236B > 236C > RC > j.D > j.B > dj.B > j.C > 236B > staff2 > 236C staff needs to be placed at 5D and uses 50% heat 4Throw > 41236A > A > A > j.C > 236B > RC > j.D > 236C > dash > j.C > 236B > 236C this is really tough but the postion is not so dependable a bit left or right doesnt make the combo to miss. set the staff to 5D note: (optional: 63214 A/B/C) depends on what u want to do usually A is for more combo hits , B for pressure and C for closing distance i left it like this because it depends on situations. if someone have better ones plz post also i know what most people will say about the 50% heat and the staff situations but they are there for educational reasons since this is to use as a guide. air throws and char specifics soon :P
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i am in japan for a week now , and i plan to stay one more... perhaps a meeting with sb? btw what time does the trains stop in japan?
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hmn can i ask the original layout of an arcade?
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couldnt do it here and during ad oppoent is knocked out already even if u manage a fast uf it would be OTG > ithink
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which mixups should i use on mid screen mainly? and which on corner? usually on corner i go for 236hs iad ... land > some low/high or double ad on mid screen usually i use fb then some simple stupid low/high like 6k which one u suggest as most effective? edit :btw is posible to after jump installing and use 214p to 6frc6 ? i use frc>9>6 though losing one ad becuase it is consider dj
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on the s part 63214S96k
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okay since i like bridget a bit i thought to give him a try although the combos in the 1st post somehow work arent they from slash? so i will need some guidance for the new staff just some basic b&B staff tensioless and 25-50% tension thx
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anyone have this on high quality? http://www.youtube.com/watch?v=0FAKacTZaWU
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there is a long time since i switched from baiken to millia but i always wanted to train on more mixups and find some more this video is mainly mixups i hope sb to use it as reference i didn't want to make a heavy edit and distract the viewer so i left it very simple ( i know that i forgot some mix-ups but i was a bit tired since i made this in one go today) note that the follow up combos were inspires of the moment :P sry if quality is no good and thx in advance tell me your opinions/sugestions/or whatever youtube: http://www.youtube.com/watch?v=-g8gWAJgZ_c a better quality: http://w15.easy-share.com/1702291536.html edit~a combo i didnt use but is really show off: http://www.youtube.com/watch?v=bfkZ5ansIq0
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i think it is 5hs he forgot the h anyway instead of uf try vcl there i found that hs+k+s is very convinient for a stick user .... isnt the assigned button pks?