-
Posts
1,015 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by king of heart
-
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Zato's winning animation is really awesome. The shadow turns into a black long coat -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
And his air dust is an Axe not a skull like before -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
And I just ate the mine drill unblockable from an Eddy player -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Just did Sol's IK the start up animation is kinda similar to Fafnir then he charge his sword just like trailer 2 and stab with it then the whole place explode. There is a special wining animation for the IK -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
I am at the location test Bedman is way smaller than i thought -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
I wonder if Sol will have a different IK if he was in DI mode -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Yeah you can feel the effort Ishiwatari putted in it -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
I want Sol vs Ky BGM to stay the same as it is (it's the Re-Coming) That one was too good to be wasted on a game such as Overture. -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Maybe BedMan is just That Man in a Bed Sent from my HTC One using Tapatalk -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
so Bedman is actually Kabuto from Naruto -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
New images are on famitsu http://www.famitsu.com/news/201311/28043734.html -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Yeah, you'r absolutely right Tekken 3 is a way better example, it didn't come my mind. -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Guys i should remind you how "Fatal Fury MOW" and "Street Fighter 3rd Strike" ended up being the best games in their franchise even though they almost changed the entire cast. -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Wow Dec 6th is pretty early. I mean we just had a lock test at the beginning of this month! does that mean that the location test will be on monthly bases ? -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Well that's what i meant when i said shorter Also the damage is pretty high compared to AC+R but kinda similar to #R -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Just think of it as Hakumens Drive button but with way shorter active frames -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Regarding failed Blitz Shield . . . I think that you are in counter hit state after it (just like BB Hakumen Drive). that's what happened with me -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Just came out from the location test and finally met Daisuke and got his sign! anyway: Millia combos are just like +R and she can airdash her j.D. dustloop does crazy damage in this game! or at least on Milllia. after doing a forward Dust with ky i did K>S>6K and the the opponent went from wall stick state to crouching state and managed to link it into K>S>2D -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Yeah we tried it together and he managed to block it. i think that this version of DI is Ridicules enough! if you see the the dive kick and his TR! -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Yes you can YRC BR but Sol wont jump that much forward as he does in AC. Btw: -Sol's DI air command throw can't be canceled into from normals just like Fafnir and also cant be combo'd into. -During DI Sol's dive kick does a huge ground blast when he land and TR does 50% damage. Also finally managed to pull off the dust loop on my last try before i leave. the timing is way too different from before! -
[Xrd] News & (Theoretical) Gameplay Discussion
king of heart replied to Shinjin's topic in Guilty Gear General
Thanks Mike it was really nice meeting you and thanks for your great effort you kept blogging the whole time lol. I would like to share some info regarding Sol: -Riot Stomp now is totally unsafe on block. -Sol was picked a lot and from what i saw all sol players are having trouble doing the 2nd rep of the dustloop even me i can't tell why. another thing when i used Blitz Shield as an anti-air and then my opponent was floating defenseless in front on me i ran 5K 2HS into an Air combo. I am sorry if any of this was posted already. The most thing i liked and i hope that they keep it in the final build that's Sol vs Ky bgm is "The Recoming" -
http://twitter.com/EvilMrWizard/statuses/388703386385670145 According to the link above, AC+R could be nominated to be one of the main games at Evo2014. I really wish that would happen and i would like all GG players here to vote for +R
-
You mean "If HE still has HIS yo-yo glitch"
-
http://www.youtube.com/watch?v=-T9q4Gq1sAc Bang combo video
-
Can anyone help me with this combo C 2C, 6C, 214214D, dash 6D, delay j.D (whiff), 6D (JC), delay j.D, [6D, delay j.D (whiff)] x2, hj.D (delay JC), j.D, delay j.214C, 6D, j.D (JC), delay j.D, 5D, 632146D Damage: 8018 CS "632146D" second hit doesn't connect
- 2,802 replies
-
- emo install
- faceroll
-
(and 2 more)
Tagged with: