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haitian_sensei

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Everything posted by haitian_sensei

  1. I didn't even know there were different versions to his dp.
  2. Twitch is being stupid and not letting me upload what I want, so only the first 11 seconds matter. What I wanna know is, does kagura have invul at the start up of his dp?https://youtu.be/dhZZXDrbfQw
  3. I don't think anyone ever made a list, but I remember the 720 short cut was a hot topic at some point.
  4. That short cut for the 720 is old. I assumed everyone knew about it already, so I never mentioned it.
  5. It's no biggie Corbenik. The more tech that's shared, the better we can all get with the character.
  6. You are the greatest!
  7. I was wondering if you guys can do me a favor. I'm going to stream later, and I want you guys to come in and tell me what I'm doing wrong. This way, it's live and on the spot. I'm going to start around 8, and I'd really appreciate it. I'm trying not to go 0-2 at TSB anymore. twitch.tv/haitian_sensei
  8. I learn things better visually, so if there is a video that shows how it works, that would be amazing.
  9. There is a combo video in here that explains her basic combos and set ups. Start with that, then start watching matches of her to see how to approach her neutral.
  10. What I need to learn is delay tech set ups. I think that's my biggest weakness right now. I lose a lot of matches because I let people get away when I knock them down. They delay wake up, and when I hit them for it, they tech out the corner and run.
  11. You gotta show me what you got later today, when I stream, Corbenik.
  12. What happened to the video thread? It hasn't been updated at all. Sent from my SM-N910T using Tapatalk
  13. When you do the side swap, just do jD > 623C > 5C > 5D > 623B. It makes it a lot easier to combo. It also depends on the character. Some go higher up the wall when you snap hance.
  14. Does anyone have video footage of themselves playing? I want to compare my approach style to other Bullet players, outside of Japan. Sent from my SM-N910T using Tapatalk
  15. I don't think it's a Shear follow up. If you look at the trailer again, the combo number starts up when she starts dragging him. I does 7 hits, then 8 when she tosses him. If it is a Shear ender, than that is a dumb idea imo. Sent from my SM-N910T using Tapatalk
  16. That is so a command grab. I'm hoping it's a command grab. it has to be a command grab. Sent from my SM-N910T using Tapatalk
  17. Is that in the corner, or mid screen? To be honest, I've never seen that follow up after 41236C 236D. Do you mean 6C?
  18. There is a combo thread that has everything in it. Sent from my SM-N910T using Tapatalk
  19. I just watched the new Blazblue trailer, and it looks nice. Bullet's part only shows one move, but it looks like a throw. I am hoping that it's a command throw. https://youtu.be/wxXGVJSINHk
  20. Where can I watch some Japanese, 2.0 Bullet matches? I want to see how they handle the neutral in this version, and how they mix up people.
  21. I've been working on dash 720, but I don't get 100% of the time. Also, I wish I knew about the set up in bbcp 1.1. It would have helped win more matches then. I played Omniscythe recently, and he got hit with a lot of her new tech. I want to keep exploring and find more tech, so she can be even cheaper. Sent from my SM-N910T using Tapatalk
  22. This is the set up during a match. https://youtu.be/a9xV6c6lzpA Sent from my SM-N910T using Tapatalk
  23. So, I was looking for a new set up for serpentine, and I kinda got one. After a combo ender with 623B, I do 3C, then serpentine. It goes under them, if they tech early, or clips them if they roll back. If they delay tech, they get hit, and you can do 5D 623B again. I had someone try to black hawk stinger after I crossed under, and you can block it. I was able to block normals as well, but that could have been a miss timing. It seems legit to me, but I'd like a fresh pair of eyes to try it out, and see if it's actually worth it. Sent from my SM-N910T using Tapatalk
  24. I've only been playing average players and they fall for the usual mix ups. I go for 2D a lot, and cancel to charged flint. They always sit there and block it, then I usually go for throw, or overhead. I haven't been using 6D that much, but it does sound solid, if you cancel into Miquelet. I completely forgot about the brake. I definitely need to incorporate that. Quick question, if you end a combo with Miquelet, and they are in a reset position, can you do it again and catch them with it? Is it a guaranteed reset, or is there a way out of it, besides a delayed wake up? I've done it a few times but it seemed like a questionable reset.
  25. I'll leave it to the guys that know the character better.
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