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haitian_sensei

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Everything posted by haitian_sensei

  1. I don't know any of the frame data for Bullet, so I can't edit the wiki.
  2. What is everyone's thought on using 3C in neutral? I find myself using it a lot now that it cancels into D. It also goes under some standing normals, so I use it against Ragna's 5B a lot. Do you think it's viable, especially against a better player, since I've only played mostly scrubs.
  3. I haven't played any good players yet, but I can open up someone without 5A/2A. What I really need to learn is how to get good damage off of 6B anti air, without heat. I haven't had enough time in training room to practice conversions.
  4. I do the same. I just wanted to know if there was a way to get more damage off of 2A/5A.
  5. What combos do you guys have with a 5A, or 2A starter? In the corner, I've realized that if you do 5A/2A, 5B, 5C, 5D, 41236C, 5A, they automatically reset and you can't follow up with 6B.
  6. I love the simple fact that we can save our meter now, and still get more damage. I also love how H2 miguelette follow up doesn't wall bounce anymore.
  7. Where can I go and see all of these videos with the changes? I really like what they are doing to Bullet, by what you guys are posting. I see way more options and maybe some mix ups with the drive being special cancellable.
  8. I saw someone mention it in an earlier post so I thought it was something new.
  9. I took a small break from playing games in general. What is this 5C command dash I've been hearing about? Also, any new tech in the past three months?
  10. So capture does less damage, even though it got buffed to 1500? Also, 5C change is amazing. Max range 2B was killer when you couldn't combo from it. I'm gonna punish way more things now. Sent from my SGH-M919 using Tapatalk
  11. The patch just came out so everyone is testing the changes and looking for new tech. Sent from my SGH-M919 using Tapatalk
  12. I started using OD against characters like Valk and Litchi because it's really hard for me to get that initial hit. I feel like without any heat, she gets rushed to easily and its hard to get them off of you. Sent from my SGH-M919 using Tapatalk
  13. That is the best idea ever. I gotta come up with another way to land 6A.
  14. I'm just blowing off steam because I cant get a round off him. Everyone reacts differently to certain things, or maybe he plays against Bullet all the time. I played hollow haven and he ate every overhead I did.
  15. I tried to do it raw, after j.c, and after 5B. I got the same result after every attempt. Not everyone has reactions to block everything, I'm saying that playing against a Bullet, they are bound to go for it and she only has one. Ragna has two overheads so he can mix it up more.
  16. I played lord knight in a casual set and it made me realize that no one should get hit by Bullet's overhead. He literally stood up, crouched, and then blocked high, all during her animation. I've lost hope in it.
  17. I like to do 6A after j.C, and 5B. I rarely do it after 2A because some people mash 2A. I should try doing it meaty. I'm not brave enough yet. Sent from my SGH-M919 using Tapatalk
  18. I don't go for overheads much because a lot of people like pressing 2A. I like to delay 2C after 5C. It catches people pressing 2A but it will get dp'ed for free. If they don't press buttons, then I'll go for an overhead, or throw. It probably is a useless tactic but it works for me so I'll keep doing it until it gets shut down easily. Sent from my SGH-M919 using Tapatalk
  19. I have the same issue and everyone barrier blocks until I'm out of 5B range. Also, playing at tsb I noticed that no one gets hit by her overhead, but I can throw more. If they block too much, try and go for a throw. If I feel like they hit buttons a lot, I like to delay button presses. It's risky but its been working out for.
  20. Does anyone know the frame difference between 5C and 5[C]? Is it the two frames, as in the time gap between the two? Also, does -1 make a huge difference?
  21. Thanks fellas. I was losing to a counter happy hakumen and it was bothering me for the longest. Sent from my SGH-M919 using Tapatalk
  22. Does the safe jump setup not work against hakumen's counter? I tried different timings and I can't get it down.
  23. Depending on the match, I would start with dash 2B or air dash j.C. Other times I will just air dash back and play it safe.
  24. You're right dude. If I can learn anything on that random character, I'll post my findings. I wish I had people to play locally with. I gotta go all the way to Brooklyn to play at next level.
  25. I noticed there isn't anything in the arakune MU thread so I'm gonna go and ask here. What do I do the match up? I don't even know where to begin in that match. Sent from my SGH-M919 using Tapatalk
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