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Everything posted by D.R.F.
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1. The new risk/reward that slayer has off his shit makes restarting pressure a lot scarier come 1.1, since he is much more dangerous on offense and losing initiative hurts you more. However a lot of things still apply here as in 1.0. You can gf to abuse their mash and get a nice combo (although I have heard DOT at certain ranges beats this, need verification. EW I know does too.) running 5K works when they are abusing backdash, as it will still catch them with their pants down, allowing you to get a knockdown. Restarting pressure with f.S stuff just sounds scary, with dandy step there to ruin our day. To this I'd just say keep your blockstrings short as usual, and wait for them to fuck up (oh yea lol fafnir is good too to chase backdashes) 2. (These things need to be tested btw, need verification. Especially since slayers can alter the timing of under pressure> It's late.) Under pressure (S followup) is 0 on normal block, so there is some risk attached with trying to get out. It's Late (S> H followup) has 6 active frames and Sol has a backdash with 8 invul frames. So you can time it correctly and punish him in his recovery (assuming he didn't yrc to save his from what probably was a CH 2D.) Other things is FD jump, although 2K might catch that. If they are close enough you can 5K or 6K+Hs (OS) in case they wanted to max delay it's late or do 2K mix up (3 frames normals bby.) Its A lot of reading the situation and what they are trying to do. 3. Are you spacing 5K wrong? I'm unsure whether or not it will beat footloose but 5K (2) should at least trade with slayer j.S. Trying to traditionally AA j.Hs is sad times more often than not, but hey at least it's not AC lol. 6P can work when spaced correctly, and of course we have VV :D. Granted I'd rather try these things out for myself than proclaim them as the bible, these are just options and scenarios I thought of
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Blazblue: Another Memory [Alter Memory Parody Series]
D.R.F. replied to DEEsidia97's topic in Zepp Museum
"I'M BISEXUAL!!!" also wtf is up with this anime and it's TERRIBLE production quality my fucking lord -
other music References you'd like to see in Guilty Gear?
D.R.F. replied to Ragna the Curious's topic in Zepp Museum
Tenacious D IK lolol. That's pretty great -
From what I have seen it's definitely more consistent, although it can still be pretty finicky do to the Xrd 6P among other things, and it's just not as reliable as AC heat. Life is just hard for the big guy
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There's a new Banchou in these streets, and he's serving all the ladies (and us) food at his place
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Idk. Hell we are talking about what Pot needs, and FAB is over in japan sitting on #2 throne in Fuck Mountain (19th Dan) :o :o :o
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I mean, heat extend does its job (extra damage and a fuck ton of tension.) Real culprit is that useless #R heat knuckle. I am rather scared of what he would become if he got ac heat back (even if I think he could use/needs it.)
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To add to this, considering the footage that we have gotten from Mikado, I'd say that Sol is the matchup Ogawa is weakest at (no disrespect to the man of course)
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Good ol unburstable kill
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other music References you'd like to see in Guilty Gear?
D.R.F. replied to Ragna the Curious's topic in Zepp Museum
How about Max Calvalera? Get another heavy metal influence in there from Sepultura/Soulfly. Or Josh Homme from Queens of the Stone Age. Or just a character representing either band -
No hyde stuff?
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#WHEN'SALEX
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Think you should do ot more often. I'm one man of course
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Are you sure it's not f.S> 2Hs?
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Poetry at it's finest son
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Whoa. That hurts lol
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Whoa, Axl that high? Also Nage's tier list lol no faust
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Ky got buffed AND nerfed by the way.... stun edge 90% proration added ain't no buff and neither is him losing level 4 air stun edges. Stagger on CH 5Hs is nice though.
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Well that is sad
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I haven't seen a matchup chart in a while, like for a lot of games. I would like to see what people would be able to put together, since it's interesting to see not only the numbers, but the thought process to why advantage is given to which character in a given matchup.
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^ idk why she is so shit, like some characters I am pretty sure have bad matchups against her still. Anyways isn't a tier list constructed around matchups? How are you putting all these characters together into a qualitative list without putting that element into play?
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Lol dat face son