^ links are where the combo complexity comes from. Sure the game is easy to get in to, but then you learn different safe jumps, 1F link combos, suddenly as your play levels up. things like fireball placement, whiff punishing, and clutch confirms become all the more important. Hate it or love it, SF4 did it right by making the simple stuff important. Link combos are simple, combo moves together by hitting the opponent while they are still in hitstun, but this is usually the difference between simple cr. Forward-> fireball combos and shit like fadc-> stuff into ultra.