Mr. Dogma
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And suddenly BDC makes sense. That's interesting, I didn't know about that. I mean I knew you could jump cancel the backdash, but not that you could do shenanigans off of it. So, please correct me if I'm wrong, would the input look like 4-4,7/8/9,236K?
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I've got a question about BDC mappa. What is it?
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Well, I was fiddling around practicing combos from koogy's 101 thread, and I saw one that said from a really close 2H to do 5K, j.K, j.2K,j.k (JC) d.jK,d.j2K, d.jD. So I fiddled with it and wonder what I could do. So I fiddled and now what I do is from really close 2H I go to c.S, j.K, j.2K j.k (JC) d.jS(1), d.j2K, d.jD, d.j2k, d.jD. You can make the jS 2 hits, but I can't seem to get that last jD if I do. Take note, I started learning Slayer when I started, then switched to my current main Anji. But I think I just may go back to learning Slayer for real. I'm still a noob, but I think I'm making decent progress in my combos to warrant going back. EDIT: I forgot to mention that the combo I said I do now doesn't work in the corner. Maybe it does, but when I try it always ends up being a f.S instead of c.S, but I'm a noob so maybe someone else can do it.
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Well, I mean that seems to happen with everyone for me. Since I don't really have any human opponents in the area, I resort to playing against CPU Potemkin (since he seems to have the best AI, or at least blocks a lot more than all the others). I mess around with several characters just for the fun of it, but every time Potemkin tried to slidehead me while I was running, it would magically whiff. I didn't start running, I was already in the process. I remember that randomness helped me in the arcade when it was still here. I was trying to learn Order-Sol and there'd be one guy who played Potemkin, and he'd tried to slidehead me, but it'd whiff, and I get a free combo.
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Sounds hot. So is that still possible in AC?
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Arg, due to lapse of memory I forgot I'm not in town for Ikki.
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Good question. I'm just glad I printed out the guide for on the spot access. I brought it with me to the arcade while it was still here.
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Y'know I don't think I ever actually knew that... So can all 2p be blocked high then? I just assumed since the move was done low that it was a low, excluding like HOS 2H. See, I'm super scrub because I don't have anyone good to play with around here. I'm not saying there aren't good players here, cause there are, but I just don't ever get to play them or know anything about them other than their mains. I met each of them pretty much all of once and couldn't remember all their names, so I just matched faces to their main.
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What about Chipp, Slayer, Order Sol, Ky, and Jam's 2p?
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I don't know a darren. The guy I know is named Alex. I've also played games with a guy who mains Zappa, a sol, a ky, an anji, an order-sol, a slayer, a faust, and an eddie. Those are the really good people I've met here in Austin. Unfortunately, it's been a couple months so I've forgotten all their names. It also doesn't help our local arcade didn't get enough money so they had to leave. Only 25 cents a pop too for GG. The rest of the people I've played are on my skill level or lower.
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Yo. I'm not gonna lie, I'm not really a Robo player at the moment. However, I admit from the second I saw him, I knew I was eventually going to make him my solid main, but for right now I'm maining Anji. I really want to try and at least make him my secondary, if not main, but for the life of me I can't do jack with him. I had a friend who is significantly better than me that plays Johnny and he started to learn Robo-Ky as well, but has the exact same problems I do. I can do some combos I've seen in videos that look practical to me as well as some that are listed, but I can't seem to get the basic "(whatever) 2S 5H FRC into air combo" down. Whenever I hit the FRC, they're already so low to the ground that I can't do anything. Is there any advice on who I should practice on to get it down?
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Big Changes In The Anji Thread!!! EVERYONE PLEASE READ!!!
Mr. Dogma replied to TheSlyMoogle's topic in Anji Mito
Cause people got AC over Christmas and realized how awesome Anji is? -
Pretty... Man, I've always wished I could play Robo-Ky. If I could do anything with him I'd probably main him, but alas I can't do jack. I can 2K, 2S, 5H FRC but for the life of me I can't do anything after that. Anywho, I could read the very beginning of the combo vid where it clashed with Zappa. It looked like Robo-dash into shoryu then the detonation mode. And to make sure I was seeing it right, were you bursting after you detonated in order to recover faster and continue combo?
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Ah, so basically just focus on getting knockdowns and getting consistent combos off is more important than the actual damage dealt per combo. Just make sure you keep pulling them off is key. Heh, sounds like a female version of Chipp.
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Hey, I've got a question for Teyah about some of those combos on the first few posts. Since I'm not exactly up to par yet, and still can't do a lot of them, could you maybe add on the damage dealt to the side of the combos? I noticed that from throw combos on Slayer and up, no damage is indicated, but everything downward of him until the flashy combos is shown.
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Ah, thanks a lot for a such a timely response. I'm glad I managed to guess right on a lot of the notations. Also, thanks for explaining the xx meaning special cancel. I knew about special canceling, but I guess I just don't usually see a notation for it. Yeah, I kinda settled on Millia for a female character for numerous reasons. I hate charge moves (so no May), my friend plays Jam (so I don't want to take that from him), and I just don't like the playstyles of every other girl. Besides, a precision character would nice in general. It'll help overall gameplay I'm sure.
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Hey, I'm still relatively new to Guilty Gear so I'm trying to find someone to call my character and actually really start learning. Unfortunately, my Slayer seems to be regressing and I can't do combos I could do previously, so I'm planning to swap him out for someone I think I can play a little better. I'm curious about Millia, especially because I do want to learn a female character just for kicks, and I like the double air dash and whole pin thing, but I'm having trouble understanding some of the notations done by Teyah. I go the whole "| to ||||" representing delays, and I assume ADC means air dash cancel and r.5S-2H is dashing 5S to 2H. But some of the jumping notations are confusing me. like jf/u/b.D. Is it really as simple as jump forward/up/back? And one thing I have absolutely no idea on is really a universal question. I notice in some combos there's a "move xx some other move" What does the xx mean? If someone could explain some of that notation I think I can get around to practicing combos with her and possibly pick her up instead of other characters if I think I can feel the flow of her combos better than others. Plus, I've never seen someone in my area play as Millia so it'd be cool if I eventually became the Millia player around here.