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Everything posted by allenpergallon
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Since the file sharing service Copy is shutting down come May 1, I've moved everything to MEGA for the time being. Get your music here. And in terms of any future extensions or requests or the like, I'd ask you contact me over Twitter as I can't frequent the forums as often anymore. https://twitter.com/apg0091
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Added 9/11 Sentinel New Desides Gundam 00 Friends Power
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Added 6/26 Hathaway's Flash Assault Random & Duplicates [breaking News] New Mobile Report Gundam Wing's New Chapter Visualized! Full-Blown Trans-Am Theme Fixes Wing - Invite the Black Wind of Death Back Amongst the Smell of Blood and Gunpowder
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6/12/2015 Wing Back Amongst the Smell of Blood and Gunpowder Invite the Black Wind of Death Reconguista In G BLAZING Couple's Magic Light of G Crossbone: Steel Seven Steel Seven Aim for the Top! 2 Inazuma Double Kick Gundam Breaker INFINITY (fixed) 0083 Back to Paradise (Maxi cut) Crossbone Kincaid Nau (fixed) Going to be working on Setsuna's other requests and getting Build Fighters Try stuff added over the next month or so.
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Songs in this game play according to slots divided up by series and sometimes by suits within that series. For example, the original Mobile Suit Gundam has the opening theme assigned to Gundam/Acguy/Gyan, and Char's theme assigned to Gelgoog/Zeong/Johnny & Matsunaga DLC for a total of two slots for the series and one music slot for those specific suits. Some series like Gundam X and IGLOO only have one slot for songs, which every suit in that series shares. The Premium G Sound version, while adding the 35 songs for availability, also adds 35 more slots for putting your own music in. The new slots correlate pretty well with the old slots (i.e. the original Gundam series gets another 4 slots, Gundam X gets an extra slot, Wing gets 2 new slots, etc.), so it offers a little more variety. You still can't assign songs to suits individually since the slots are pre-assigned to specific groups of suits, and there is no option to play songs randomly from your harddrive, so if you like the extra songs or have a lot of music you want to use in-game then the Premium G Sound edition is worth it in my opinion.
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KnightSV I think I was able to get what you wanted done real quick, it's up now.
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Added 3/29/2015 Turn A Elements SEED Birth Secret Countdown Freedom and Justice Stand Up! Anger SEED Destiny Cries and Hammers End of Madness Girty Lue Nagivation Last Major Battle Fleet Gundam Breaker INFINITY Ultraman Tiga Take Me Higher (I couldn't find the version from Super Hero Generation anywhere, if you can send it to me then I can redo this but otherwise it's just the instrumental version of the original theme) I've got finals and things coming up so I probably won't get around to any future requests until mid-to-late May.
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Added 3/25/2015 Maxi Boost Rave-up Tonight (had to cut it a bit short since the song's two parts are clunky to mesh together, but I can change it if you want). I sorted a few things around so now there's a folder for Maxi Boost and Next Plus under requests. I'm aiming to get the other requests done by week's end. I was going to do them now but a headache has been kicking up all day.
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A little nuance about this trick, that I can probably best illustrate by example. Let's say you: 1) Pop smoke in tank form 2) Switch to MS mode before smoke runs out 3) Switch to tank after smoke runs out to bypass cooldown. 4) Pop smoke later in tank form, but end smoke in tank form If this were a scenario, then the 8 second cooldown will still apply even if you switch to MA mode, which could lengthen your wait for smoke if you find yourself switching forms a lot in battle (both forms would have the 8 second cooldown applied to them). From what I understand, ending smoke in the form that you didn't end in the previous smoke negates the cooldown bypass. That being said, if you, say, ended 3 smokes like MS -> tank -> MS, then when you switch to tank form after the third smoke ends any time spent cooling down in tank form in the previous cycle will now apply in the new cooldown period. For example: 1) Pop smoke in tank, end smoke in MS -> switch to tank to bypass cooldown 2) Pop smoke again, end in tank form -> stay in tank form for 4 seconds (arbitrary), then switch to MS mode and wait for 8 second cooldown + smoke refill (cooldown not bypassed) 3) Pop smoke again, end in MS form -> switch to tank, instead of no cooldown or 8 seconds of cooldown you will have 4 seconds of cooldown. MS mode still has the standard 8. At least I think that's how it works. It's honestly a bit confusing experimenting with both forms and making sure to do whatever in whichever form. Long story short JUST ALWAYS END SMOKE IN MS MODE
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Added 2/13/2015 X Astray Child of Destiny Hatred Maxi top tier hype
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Added 1/12/2015 Crossbone Gundam Kincaid Nau Build Fighters Try Cerulean Sonic Adventure 2 E.G.G.M.A.N.
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Alright, this last batch finishes up the GBF requests and adds a few more themes from most of the entries in the franchise. Only note here is that "The Front" from Blue Destiny is from the PS3 side stories game, but I couldn't find an OST/was too lazy to make a music rip for the game so it's pretty compressed for the moment. I also made a folder named Non-Gundam Requests for... well, non-gundam requests. That's it for now, there's still a few stragglers I can think of but I'll think about dealing with them after the holidays, same for requests unless they're small ones I guess. Added 12/13/14: First Incandescent War ZZ The Era is Crying Mobile Suit Battle The Invisible World Vortex Zone Victory Adrenaline High Earth Spirits Leave for Space G Moment of History The Blue Destiny The Front X I am a Newtype G-Saviour Orb Theme of G-Saviour SEED Effective Blow MS IGLOO Sand and Dust SEED Destiny Runaway 00 Fight Possibility Recover Unicorn Bring on a War Build Fighters Gundam Build Fighters Fellini's Graceful Assault Quick Attack Fellini's Graceful Assault Mk.II GBF - Open the Future Mix The Transforms: The Movie (dat ending on a good note) The Touch
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Added 11/29/14 Silver Dress (Zeta) The Eternity in You (G) Gateway to Eternity (08th MS Team, cleaned up) Endless Journey (Turn A) X-Top (Turn A: Earth Light, Moonlight Butterfly) Unlimited Sky (00) ニブンノイチ -> One Half (Build Fighters) I'll be shooting to get the rest of Build Fighters and an extra track for each other series up after this semester ends in two weeks, and then that'll probably be it in terms of things I wanted to add myself. Requests will still be open at that time of course, but I'll most likely start working on them after the new year kicks in. Thanks for the interest so far guys.
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Added 11/18/14 Lengthy Briefing (EXVSMB) Matching (EXVSMB) Both added to the Randoms/Duplicates folder until I can decide how to organize them/possible future non-Gundam tracks. I'm sure the names aren't final, and they are remixes of The Kick/Tyrant Killer and Friendly and the Enemy from FB respectively, but I just titled them what the videos were titled since there's nothing official yet.
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Added 11/13/14 (All tracks from Build Fighters): vocal ニブンノイチ Imagination > Reality wimp ft Lil' Fang (from FLAKY) Short-Pants Spirit Build Fight The Crimson Comet ~Three Times the Passion of Ordinary Flamenco~ Speed Star This is how we do Samurai Edge Meijin ~Six Times the Passion of Ordinary Flamenco~ @MyonTsun: I wasn't sure if you wanted your requests cut a certain way, I tried to aim for the best way to just get into the main melody's of the songs to complement an actual match of the game, but this meant doing a few things like cutting out slow openings to a few of the songs (mainly Yuuki's themes and This is how we do). It's also why I didn't go ahead with adding Fellini's themes and "Gundam Build Fighters" as you requested. The latter song especially is a pretty long piece and takes awhile to build up, so I wanted to ask if there was anyway you wanted it to start or if the normal beginning is good enough. This also applies to any other songs you requested, if you want me to change them then holler at me. @GARBLAR: read above, lol.
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Added 11/11/14: (All Gundam AGE tracks) Vocal To Tomorrow Hero Within You Sharp# My World Real White Justice Aurora forget-me-not ~ワスレナグサ~ Score Desperate Battle Gundam AGE-2: Ahead of Destiny Zeydra Gundam AGE-3: Awakening Fate Gundam AGE-FX Next up (and probably the last big chunk) is Build Fighters. I'll probably upload it bit by bit, but wont mention them here until everything is done. That also includes extra songs for other series which I'm doing on a personal whim.
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That, as well as the other AGE ED/OPs and miscellaneous songs from the series, will be up tonight. I had issues working with one song which I resolved last night, so once I'm done on campus I'll finish editing and upload the AGE files. Also I'll take this time to re-iterate the project's move to Copy ( https://copy.com/qTbBeyKoS9pHSxje ) . I actually may need to delete the files in dropbox earlier than planned (i.e. in about an hour) for class related stuff, but there's a message for redirection in the dropbox link just in case.
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Damn, I knew that response would come up, haha. Guess that makes me a Newtype
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I wanted to post this after I was finished but since there's a new request: First things first, I've moved the project over to Copy instead of Dropbox as I'm almost out of Dropbox space and need it for class. The link is here: https://copy.com/qTbBeyKoS9pHSxje . I'll leave it up on Dropbox until Christmas break most likely. As for what I'm working on, I've been a bit busy with class stuff but I've been working on AGE and Build Fighters tracks in what spare time I have, as well as extra songs for the other shows. I'm thinking of adding at least one new track for each series for the holidays, but it's in the air really. The main priority is covering the bases for AGE and BF. I haven't uploaded much new, but some songs already up include Silver Dress (Zeta), The Eternity in You (G), and though I need to go back and touch it up, Gateway to Eternity (08th MS Team Miller's Report). I should be able to get AGE up later this week, and then BF sometime after that (hopefully before finals). Sorry for the wait, but when life calls... EDIT: Forgot to mention this is all going in the Bonus/Requests folder for the time being. It will most likely stay there but I'll try to number everything to match up with the main project tracks. EDIT2: Also forgot to mention Searching for Peace's Buried Corpse (Wing) was added for ole Sandrock finally getting in, lol
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[FB] Sazabi General Discussion: A Guide to Dropping Colonies.
allenpergallon replied to imDraxx's topic in 3000 Cost Suits
PogChamp For the sachakyan I realized the other day I've been rainbowstepping into another melee instead of sub. The timing must be st00pid or not possible with pad if the mythical button delay/buffering is actually a thing. -
Since I recently finished watching Unicorn, I updated the Unicorn folder with the following BGM: Tears of Falling Stars Everlasting B-Bird Broken Mirror StarRingChild (moved from Requests) GUNDAM (Segment II) (moved from Bonus) ...and for the sake of simplicity, I'm putting Bonus and Request tracks into the same folder too.
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[FB] Sazabi General Discussion: A Guide to Dropping Colonies.
allenpergallon replied to imDraxx's topic in 3000 Cost Suits
Well it's not so much a question of what to be doing with Sazabi, I'm just intrigued by learning the technique and figuring out its practicality. And I'm wondering about the sachakyan that altair originally posted, I'm fine on the normal achakyan and its variants. I'm guessing the cancel is just ridiculously fast, I'll probably get a video up of what I'm getting out of it soon. -
@KnightSV: Your requests are up in their respective request folders.. @MyonTsun: I'll get your requests soon if akai_GO hasn't already
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[MB] The Maxi Boost General Discussion Thread
allenpergallon replied to Setsuna Yuki's topic in Gundam Extreme Versus
[bC] is most likely the kick when X-Rounder mode is activated, yeah. The kick is kinda curious since from what I can see it doesn't really seem to do much damage, if any at all? Maybe it has extremely low down value for follow-ups or something, it's hard to tell. Either way the suit seems like a fine addition, though hopefully BC proves to be a powerful tool alongside that gerobi and CSa antics.