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About WaltzOfTheWolf
- Birthday 03/09/1990
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http://www.vimeo.com/arjunsingh/demoreel
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Cheyenne, WY
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WaltzofTheWolf
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Kalibur reacted to a post in a topic:
[CPEX] PSN Match Finder/GGs Thread
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[CF] Celica A. Mercury Gameplay Discussion Thread
WaltzOfTheWolf replied to Dawn of Musou's topic in Celica A. Mercury
I just transitioned to Celica as my main here in CP, after viewing all these vids and such. CF celica looks incredibly fun! alot more incredinle combo possibilities have opened up for her, not to mention interesting approach options. -
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Is the charge of (8)2 C like super wicked fast? doing it off a 2a makes it out to be. Apologies If i am late to the discussion.
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Damage might be low in this version, but at least people can stop bitching and moaning about Kagura now. I'm not entirely sure why they are going with the direction they are with him. However, getting a victory will be pretty satisfying, and it won't be based off a damage comeback. (I know just hear me out). I think the only reason got this damage nerf, was because players hated the 2 combo comebacks. (Which is pretty bullshit...The guy has a giant fucking weapon, logically if you swing it with great force it's going to hurt like hell.) I'm still very interested in the potential stuff he can dish out....man if only i could get my hands on CF... Low Tier Madness, here i come!
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RIP damage..... XD
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Here is my opinion as of now. Just my 2 cents. Kag looks to have "a neutral" which is definitely welcome! His 2C looks like the combo router now. so bnbs will proabably always be 5B>B>2C. or whatnot. I will say the animation of his 2C slide looks pretty hilarious. 5DA>6DA looks pretty rad midscreen, looks like you could possibly follow up with a 3C>2DB (possibly) then A orb oki?? I am not sure. As the player didn't seem to do that (or was trying to). The Corner stuff look pretty interesting however very underwhelming...2.5-2.8k in a corner for kag is totally wack....I would like to see more corner stuff since C fafner is not our go to move now. Also A orb looks pretty damn fast as it travels now. I'm not sure if it was me, however Kaguras backdash look wicked fast....If so thats just rad to! I'm really interested to see more of him in CF. Kag might not be as great, but for a neutral I suppose thats good.....i....guess......right?
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Hey Everyone, Finally have some CF Kag footage.....and he looks....well just see for your self XD.
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Hey All, I finally finished my combo video. This video shows a multitude of combos, going from basic bnbs to more advance. I hope this video helps fellow Kagura players. Please Enjoy! Also, feel free to share this with the community, and post it where you would like.
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Also to Seo, or anyone else. Feel free to use my vids anywhere you like.
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Hey Guys! If there are some peeps who are in the process of learning Kag and such. Feel free to check out my youtube channel. I plan to make some vids that are all things Kagura. Same goes for people who are interested in seeing some things that they possibly might not know. Or heck, just want to see some matches. I'll be putting new vids up gradually! Also be on the look out for my upcoming "In the Lab" series of vids, where i'll cover all things Kagura! https://www.youtube.com/channel/UCxcx6QW8_0CVZngTN3C5BSQ/videos
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I feel like Kagura was going in the direction of a pseudo Ragna. This is really apparent in in Extend, the fact the Fafner sticks you to the wall like Rags C version ID then drops you down to continue combos. The inclusion of two Dps, even though one is just abysmal. Kagura in vanilla CP was probably the most unique, as you could link Both orbs into combos, and his drive links made him feel original. I'm not sure if people know this or not, however ususally the first iteration of whatever bb game comes out, the balance is all story based. Any subsequent update after they try to make characters "balanced". gosh how I miss B orb links......remember when you could link 2DA > (4)6B > that was just awesome....
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Did some Mock CF combos last night in the lab, I have to say they feel quite at home. (Mind you BBCPEX doesn't have the properties of what CF states) However going from 5BB > 2C > 5C > (4)6 A > felt pretty natural. I think CF Kagura may have some pretty lenient combo routes this time. Footage come soon! I am really curious to what kind of Oki setups you can do in the corner for CF Kagura
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Did 2C also lose stagger?
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So correct me if i'm wrong here, but is 3C more of an ender in combos? Also since Fafner doesn't stick in corners anymore I feel like combos in corners will be hit or miss. I to want to see kag footage! XD
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Hey Seo, anything about his B orb link ability into combos? Or is it still mainly used as a projectile for zoning?
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Mori........u just killed the dream.......