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ChpDmg_Lucky

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    liam_bernier

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  1. Yeah I get the feeling that this match up is gonna be pretty stand off-ish. A lot j.b and 5D to feel out your opponent. I can't say for sure though cause nobody else plays her in my scene but that seems to be the safe bet.
  2. Sweet! good to know, thanks!
  3. Yeah I figured, honestly I don't expect it to ever actually happen in match but it's a dumb fun thing that I thought was worth knowing. Also after messing around with it, you can punish SB Atom Smasher with IK but you need to know it's absolutely coming so you can time it properly. Sooooo it won't ever happen. oh well, a boy can dream of a world full of Yukari IK punishes
  4. As far as our zoning is concerned, what seems to work best for the match up? Like are any of our tools better then the others against her?
  5. So I have had the chance to play this match a fair amount at this point so I thought 'd throw my two cents in. This is a pure zoning match up, we should all know this by now but it's something that I still fell needs to be stated. Kanji can and will straight murder you if you get near him so don't do it. With that said, even with the addition of the shoulder charge, this match up is still not all that bad. 214C/D cover a lot of the the aerial space Kanji uses to get in so use this to protect you from his jumping command grab (the name of the move is slipping my mind at the moment, sorry). Kanji's evasive action is also not super awesome so if the kanji doesn't know the match up you can get away with 236A when they approach from the ground, though know that once they learn the timing they will EA it every time. As I mentioned before Kanji's big, new anti zoning move is his shoulder charge so when you include it with his lightning he now has two meter-less options to stop your zoning flow. We obviously just have to get away from lightning when we see it but when he shoulder charges all we can do is block. As far as I know at the moment nothing we have will beat his D shoulder charge but if you block you can take away a persona card with a quick 5A. Finally, the one thing I've been doing to escape the corner when he gets close is just do D flip and that seemed to work. I don't how ever know if that's a truly safe option so be weary. In summary, pester with 214C/D, pew pew with B and when we get close to the corner flip the out of there. Also don't be afraid of negative, we die so quickly to him anyhow so if you feel you can get better zoning or you just need to get away badly, in my opinion, it's worth it. Like I said before, I don't think this match up is bad for us, honestly it feels like one of out more winnable match ups. If we set up zoning he seems to have a hell of a time getting in and we can pretty easily pick apart his health slowly. Just remember he needs all of two hits to send us to the morgue so priority number one in this match up is to always stay the hell away. I know this is all kinda scatter brained but I shared 'cause I wanted to know how others felt about the observations. It's a match up that's pretty prevalent in my scene so I want all the help I can getting better at the match up.
  6. So I recently played the match up and I found out two interesting things. If you ever see an Adachi go for full screen ziodyne for some reason, 236A on reaction will beat it. The other is, if you notice him going for Atom Smasher to punish your zoning, with the proper read you can punish it with IK. I don't think you can punish with IK on reaction or do it after Atom Smasher is finished but I haven't really tested it yet though so I can't confirm either way. They aren't really the most useful pieces of tech but I thought it was worth sharing.
  7. tl;dr oh god it's all on fire
  8. Yeah I think he just didn't know the match-up, so when he saw two fireballs on screen he'd panic and do something stupid. I just thought it was super funny filing the entire screen with windlets.
  9. So there's an Aktsuki in my scene and I thought I'd share the stupidness of that match-up. Keep in mind we're both pretty new to the game but with that said; all I had to do was fill the screen with fireballs and he could do literally nothing. It was approaching Morrigan levels of fireball stupid, he had no way of getting close. I assume all y'all knew that already but I thought I'd share how fun and dumb the match-up can be
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