Jump to content
Dustloop Forums

Garalian

Members
  • Posts

    51
  • Joined

  • Last visited

Everything posted by Garalian

  1. I fought Chipp a lot at my locals yesterday and only won like 2 matches, but here's what I somewhat gathered from the assbeating: - When you literally have your back to the wall, he can teleport right above you and cause you to face the wall and walk towards it, causing you to get crossed up and combo'd into oblivion. - Be aware of his command grab, as he seems to be able to cancel a blockstring into it. I can't remember if there was a certain chain into it, so I think its just a hard guess as to when to jump. - May just be this one person, but he can and will YRC the last part of his rekka string in fear of PB, so don't think it'll be a free buster if he has <25% meter going into his rekka I also found that I could PB 6K off a normal block when I did some labbing, but I'm pretty sure that's just shenanigans. I'll add more when I reflect more on it.
  2. I got the new OS to work with PB, but considering how many long range moves there are (Faust flashbacks incoming), I dunno how useful this is. Maybe you could catch someone doing a meaty?
  3. Safejumps: So get a feel for all characters wakeup timings. Can do, but trying to record a perfect reversal on the dummy is going to be a pain. Heat Extend: I think if you do the motion within 50 frames of Heat Knuckle you get extend. So basically immediately after you return to neutral after the DP motion, do the half-circle motion. I only mash out the half circle for bullet kai after seeing consomme do it lol.
  4. I never really saw anything on it, but how exactly does Pot's safejump work? I've gotten it like one out of one-hundred times, but I kinda just parsed it together after watching match footage. jS at a certain range after knockdown or something?
  5. I think its just online Sol in general, 'cause he can spam all his special moves and literally mash jP to stuff everything Pot can do. I wish PS3 had some kind of upload/record function so I could get a capture of this nonsense. Is there anyway we can get at the replay files from the PS3 HDD? Edit: There's also the distinct possibility I am a massive scrub and don't recognize how2sol.
  6. I think, online anyway, Riot Stamp is the hard counter to anything we've got as it yanks him out of range of everything we do and you've got to hope you see it coming to hit with the 5H/f.S/6P.
  7. I'm trying to learn the MU against Sol, and I heard Pot had a safejump setup with j.s, but I don't think I've any idea when/how to use it. I'm guessing I wait a bit on knockdown and jump in with meaty j.s on wakeup, but I kept getting blown up against decent Sols. Any videos or something detailing this?
  8. I've got a really bad habit of trying to hammerfall through pressure, despite the fact that it only works like 3/10 times I try it. Another really bad habit I have (especially with potemkin) is trying to 'get in' if I have a life lead and I start doing the dumbest shit to try and close out the match - one habit I'm on the verge of breaking is using raw ICPM to chase down an opponent, which has almost always resulted in a swift kick in the pants.
  9. I've been super busy with school, so I only really have time to be a training mode monster nowadays. Well, school and monster hunter. But I'll probably hop online now since shit's frozen up here and school's closed.
  10. Is it good practice to use 6K in all of Pot's blockstrings? I've been practicing 2P>2k>2S>HFB into 2P>2S>HFB and breaking late to get back in. Trying to get a charge of 6K online is rrrrooouuugh. EDIT: Some weird shit I've noticed is that if you try to HF Sol's Fafnir, he can YRC on hit through the armor. Is this well known or am I slowpokin it super hard here?
  11. Sin wrecks my anus, but thats just because I'm awful at blocking overheads. Overall, I'd say Millia or I-no. Their mixup too good, mayne.
  12. Crud, yeah, meant [1]2P. Anyway, thanks for the tips, its only just now sunk in that I should treat HF/HFB as a cancel. Gotta keep grindin that execution, tho.
  13. To get the backdash on wakeup, we need to input it in a similar window like you would a DP, right? Really been needing to backdash more. Also, should I be worried about keeping a charge at every possible moment when I'm on the offense? The only thing I'm able to get consistently is [2]2P > [4]5K > [4]5H > HFB > stuff, but I still gotta grind it out in training mode before I can utilize it effectively.
  14. I've never been hit by his 5D, but yeah, Bull Bash is super slow and I still keep eating it. So its just a matter of learning how to block overheads in general? I'm also having issues with his DP, but its more the fact that I'm not used to seeing one where you can cancel it into another special move without an RC.
  15. So anyone got ideas on how deal with Sin's bullshit? Its mostly his air cancel j.Hs and j.Ds along with that fucking disgusting overhead I seem to never see coming.
  16. I tried 2Ping Axl's low sparrowhawk chain, but I got nothin. Did I need to mash harder?
  17. I think it was back in July in BBCP - I got rocked like 30 times in a row by everyone in the room, but I was too stubborn to quit since I'd often win -a- round in a match like every 5 or so matches.
  18. So I gotta ask: Being super new to Pot, should I skip working on 6K loops since missing key executions in the heat of the match is my biggest problem at the moment? Like, not forgo them completely, but I'm wondering if I should put in the time when getting 5Ps/5Hs when I need a knuckle or a buster is killing me the most at the moment. In addition, how much should I grind execution? I've been doing 25 reps each of all the relevant specials/supers on both sides of the stage. I'm at the point where I'll only lose to someone who clearly knows how to end Pot, and I'm even getting some rounds off of them, but this failed/whiffed/whathaveyou stuff is reaaaaaally getting on my nerves.
  19. I'm puttin in the time before school starts up next week, and I'm basically watching FAB religiously at this point as I drill my execution. I should really get around to adding some of you guys.
  20. I'm almost positive its the first one. I got blown up a lot today trying to do oki by people mashing DP/2P, so I thought the faster the better, but that clearly isn't the case. I'm still working on my tick grabs, but my execution on damn near everything is still pretty garbage. When I WAS in a decent position and the stars aligned, I got a 5P or a 5H when I needed a buster or a knuckle, so I'm thinking I got to reaaaally grind my execution before I start working on trick busters.
  21. I dunno if I've played anyone here, but I hail from up north since this is the online joint I can get without serious lag. Been tryin to get more matches in since could not play online period during the holidays.
  22. Pot buster seems to be whiffing a lot on crouching opponents. Is my timing off or should I start using 5D once I've trained them to start blocking my pressure? The whiffs are killin me tonight.
  23. Skype is m.brown76.
  24. Meaty 6H> 236P is a good option on wakeup if you're too far to try and do something offa 5K, right? This has been winning me a shitload of matches today. I should rip off FAB more often!
  25. Oh jeez. I've noticed my main use of buster is trying to grab 'em as soon as they hit neutral upon wake-up. I've got a feeling this is a bad habit; are there any other situations I should be looking to buster outside of knockdown and turtling? I'm missing 2S's vaccum so much already ;-;
×
×
  • Create New...