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Woocash

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Everything posted by Woocash

  1. Ok, thanks for the explanation, I'll practice it tomorrow
  2. Yeah, that is what I'm talking about. I do normally press 9, but it's possible to make it as though the jump was from a running position; a jump cancel that goes even farther horizontally. (think about if on ground, the difference between a horizontal jump from standing and from running)
  3. I don't think my question is understood; I'm not asking how to do a jump install, or how to make a jump cancel. I can do the jump install in his super jump combo, so let me copy: when I get to the jump cancel, sometimes I'm able to do a farther horizontal jump cancel, as opposed to a normal one. (think about a character jumping right from standing and a character running and then jumping right, that difference I'm talking about) So how do I make that farther horizontal jump cancel happen? Is it understood now or do I need to make myself clearer?
  4. Yes, that's exactly what my question is pertaining to.
  5. Ok, so I'm doing a jump installed combo from the small stomp, and when I get to the jump cancel, sometimes I'm able to do a farther horizontal jump cancel, as opposed to a normal one. (think about a character jumping right from standing and a character running and then jumping right, that difference I'm talking about) So how do I make that farther horizontal jump cancel happen?
  6. Can someone explain to me exactly how to do the parry? I've been trying to do it and I can't.
  7. How about a tracker for names? When someone writes a name, an alert would be sent to that person.
  8. Anybody know who was the person who uploaded those vids in which he modded the game's system, giving it crazy combos and moves? I completely forgot what his channel was called and I don't know how to find those vids.
  9. Is Anji's Fuujin > Hitoashitobi(K) invincible in the beginning or near the end?
  10. I've got a story question: What does Ky want from Sol? Why does he pursue him, why do they fight?
  11. I reached 537 in AC+... the skill system is pretty amazing!!
  12. Yeah, Isuka online would be a blast. Anyway... Looks like I'm going to be playing AC+ for a long time... bye bye to Reload for now.
  13. Maybe try http://www.ning.com/ and make your own "social network". You could post vids there and only members would be able to watch them, and you would be the sites own admin, and you wouldn't have to worry about anyone removing your vids.
  14. All right, thanks a lot for all the tips. I play Anji and Baiken.
  15. I've got trouble landing air throws. They are performed 4HS or 6HS, right? I try to press that but usually an attack comes out, or the opponent throws me. Any tips? Please?
  16. Today many times I got the Sync Error message. What does it exactly mean, what causes it, and how to possibly avoid it?
  17. This is a match between me and Chuchulachu The first fight is really cool, and I think Chuchulachu agrees (May respected me at the end of it:)) Great playing with you, Chuchulachu!
  18. Also do you think it's better to mash the direction as fast as I can or to wait for the proper moment and just press it then?
  19. Could someone tell me how to effectively air dash after Baiken does j.D? The combo I'm trying to do is: (near the corner) 2D>236K>j.PSD>ad>SD I have trouble doing the air dash after j.PSD I'm talking about Baiken in #Reload. I didn't see a Baiken question thread in her section so I decided to post here, sorry if this really should have been elsewhere.
  20. Baiken's air tatami does not dissapear if she is hit.
  21. I play on the pad, either when I play Reload on PC or Accent Core on PS2, and I always map 3 buttons for an RC and 4 buttons for Instant Kill. In general, is such mapping frowned upon? Or does it make no difference? I never played in a tournament either, so I have no idea.
  22. Woocash/ Woocash/ Chicago,IL/ Delay 4 Yay!
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