-
Posts
16 -
Joined
-
Last visited
About viazoma
- Birthday 10/07/1990
Other Info
-
Location
Germany
-
PSN
viazoma
-
viazoma reacted to a post in a topic:
[P4AU] News & Gameplay Discussion
-
Ichipoo reacted to a post in a topic:
[P4AU] Naoto Shirogane - Video Thread (Lazy Update: 6/1/2015)
-
Could somebody explain narukamis safejump to me. Im totally new to narukami. Thanks in advance.
-
I was actually talking about netplay.
-
Bait DP, short hop, fatal, win matches. GG
-
LordKnight Explains Defense and Defensive Option Selects in P4U2
viazoma replied to Anne's topic in P4:Arena Gameplay
http://www.twitch.tv/lordknight/c/5164646 -
Chachaman reacted to a post in a topic:
[P4AU] Mitsuru Kirijo Gameplay Discussion
-
[P4AU] Mitsuru Kirijo Gameplay Discussion
viazoma replied to LegendaryRath's topic in Mitsuru Kirijo
Fun fact, i don't have a problem getting the fatal D ender in neutral. I just have problems getting the fatal ender in a combo, lol. You made it sound incredibly good though, lol. Might consider hitting the lab. Thanks for all the replies regarding that topic, btw. -
[P4AU] Mitsuru Kirijo Gameplay Discussion
viazoma replied to LegendaryRath's topic in Mitsuru Kirijo
It doesn't have to be on counter hit though + i personally would rather take frame advantage and a free mixup over roughly 700 extra dmg anyday. Besides that 2, D Bufula, 5, 2AB, B Coup does more dmg than the path you just posted. It could just be me but i don't use supers that much unless i can take the round. The dmg without supers is just fine but you need meter to SB Coup/OMC to get decent dmg so i try to save my meter for that. -
[P4AU] Mitsuru Kirijo Gameplay Discussion
viazoma replied to LegendaryRath's topic in Mitsuru Kirijo
Anything that leads into SB Coup, 2, 5, 2AB, B Coup, 5AA, 2C (B Coup needs to hit pretty high for the 5AA pick up to work) Has anybody experience with that corner setup? You're still at + frames after marin karin and your 4B will beat out 5A off all sorts. The opponent can still DP and roll though. Im asking since i don't like the AOA-D option and was looking for other corner stuff. Thanks in advance -
[P4AU] Naoto Shirogane - Gameplay Discussion "TIME TO MOVE"
viazoma replied to ludwig van's topic in Naoto Shirogane
Never noticed that. Thanks for the info! -
[P4AU] Naoto Shirogane - Gameplay Discussion "TIME TO MOVE"
viazoma replied to ludwig van's topic in Naoto Shirogane
Wasnt Nao able to lay out 6 traps? I can only lay out 3 at the same time. Did i miss something? -
Really!? I thought the only colors you can get from the JP PS store are no. 19-22. Seems like i was wrong, lol. Thanks for the help!
-
This might be a little bit off topic but could someone tell how to get/where to buy the velvet room color (no. 23) for the characters. Thanks in advance.
-
I might be wrong but i'm doing the exact same combo but with 214B,4B,4AB instead and it works just fine. You just have to slightly delay the 4B and you're good.
-
236B,236A,236A,2A+B,236C+D,214B,AimB+C,236B,AimA+C,236D,236236A+B,2A+B,214214A+B should work off of B/C confirms. 236B,236A,236A,2A+B,236C+D,214B,AimB+C,AimA+C,AimA+B,236B,5C,236D,236236A+Bx2 should work off of A confirms. 236B,236A,236A,2A+B,236C+D,236236A+B,(66)5B,5C,236D,236236A+Bx2 works off of anything if youre out of bullets. They are far from optimal. They get the job done though.