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nyyyyy

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Everything posted by nyyyyy

  1. Nice read indeed. I have a question though. In your time playing Xrd did you notice certain characters being more flavour of the month than others? Potemkins popularity will always be low for obvious reasons, but from I have heard the amount of I-No players significantly increased compare to +R. Can you confirm that? Are there any other characters who barely saw play in former iterations of the franchise but are now picked way more consistently? I would interested in knowing how the scene developed in Japan because from the footage I saw it doesnt really look like much changed. People still seem to stick to their mains. Thanks in advance.
  2. Well, her gameplan certainly was. Or do you disagree on that part? The reason why it makes a character duller is because of the consistency you can pull of the setups. If its easier to perform certain things, the risk reward decreases. Meaning: You will always go for X because the probability of you dropping it is lower than it used to be. Players will always drop combos, even in high level play. You can observe it in almost any fighting game. So reducing the required dexterity has a pretty big impact on how dull a character (that is almost exclusively execution) is.
  3. The problem is that all there was to I-No was her execution. Her gameplan is pretty straight forward and I dont really see how that changed/changes with Xrd, meaning that if you take away her execution, or to some extend reduce the difficulty, the character becomes significantly duller. Especially considering that execution is all I-No really had. All I saw I-Nos do to this point is spawn a note and go for a low/high mixup. Nothing changed, its just easier. If they had at least adjusted her gameplan by making dives better crossup tools or something, I could understand the changes. But as it stands they didnt do anything else but to remove the challenging part.
  4. So I have seen a lot of people complain about the flood of I-Nos because of her execution barrier being removed with Xrd. How is it currently looking? Anyone got some insight who the current flavour of the month characters are in the japanese arcades? Sol, Faust and Ky are probably rather obvious. From what I have read a lot of people also seem to run Eddie, May an I-No now. Kinda surprising, especially considering the fact that the whale summoner never seemed that popular in XX.
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