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Everything posted by NeonLights23
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French Bread is looking for sprite designers
NeonLights23 replied to heavymetalmixer's topic in Misc Fighter Central
I can also provide work for them, should they want an english speaking sprite artist. Ill even put my own work on hold for it. Love me some FB. -
After playing chaos a bit. i think i can put down my fiar share of matchups. IMO: Extremely difficult 8-2: Merkava Merkava is pretty much the bane of our existence. You have NO ground here. He will nuke you in the air, his neutrals out-range azhi, he has a crap ton of frame advantage on his moves, most of his supers are safe on block and he's RARELY punishable. If you want to win, you gotta play full on defence and zone with azhi. but even then you cant play reckless because one TOULIE and he's back onto you again. not no mention his large hp. He does however, have a large hurt box so combo's that normally wouldn't work (i.e 623B (counter hit) 5BB J.B J.C etc) Will work on him strangely enough. play Extremely safe or you'll die. get caught by merkava and you die. try to engage and get anti-aired and you die. You gotta play using super intelligence to win this one. Difficult 7-3: Gordeau, waldstein Ah, the infamous GRIMU REPAH. Believe it or not, chaos has some pretty good ground on gordeau. the fact that makes it hard is that his meaties will destroy you entirely. i suggest at the starting round you wanna FF/ retreat and use 236A for some distance. after you catch him go in swinging but don't be reckless. one bad move can turn the fight completely in his favour. watch out for when he was meter, his reversals hurt and he can pretty much confrim with whatever he wants. Don't get hit by a meaty shoulder tackle, space and zone him and come in for the kill when he's not paying attention. Don't forget to use 6C(REFLECTO) in this matchup for a free combo. Helps a lot too. Oh, try not to get hit by mortal slide (the best move in the game) as then he'll gain momentum and you'll loose it. Be careful on this one and try not to jump on him to avoid getting GRIMU REPAH'D out of the air and into his claws. As for Wald, while he is a incredibly scary guy once hes got you cornered you have one thing he doesent; the ability to space him. Hard. Good walds will mainly use his Command grabs to get up to you/ assault J.C but you can give them a loving smack with 6C and get a free combo. 236C is a godsend in this match up so use it often. But note that if he DOES get in, you'll die. extremely fast. so try to prevent that. (ill continue in the morning. have coursework due.) Hard 6-4 Eltnum, Vatista, Carmine, Linne, Yuzuhira, Hilda, Nanase I barely face a good Eltnum, ever. But when there ARE some, she will destroy you completely. With her infamous pressure and hardcore mixup, not to mention her incredible hit confirms and her godly loops, shes easily the best female character in the game (rivalling Nanase) Play extremely Cautious in this match-up. its completely momentum-based. Try to get the first hit with the standard azhi combo (236A > 236B >623A >623B) to gain some distance and damage. only go in when its save but avoid getting DP'd and avoid trying to play the full screen game the whole round. her full screen is pretty scary as her bullets have quite the bit of hit stun and damge and her 66C hits as an overhead with crazy reach that looks like a run. 6C her if you can predict it, otherwise just block when you see her rushing in, if she blockstrings, Shield and win the GRD battle, CS when shes doing a move with loads of recovery time (ex super) n go crazy on her because you'll rarely have a chance to do that. 6D > J.2C Is a saving grace here. it helps oh so much to get in on her, and if shes seeing it coming you can always change it up with 6D > J.2C > 5A or 6D > Azhi command. try not to jump too much though as it becomes repetitive and easy to see. Go for 236C everytime you can for a free combo, but be VERY careful in times when you're pressured by her, as she can frame trap you with her string-thing oh so easily. Play smart here. Vatista is... Weird. You have some ground here but she also has some ground here. pretty skill based match-up. One you cant go swinging in, but cant play crazy defence too. try to catch her in the early round and try to pressure her into Flash kick. Bait it, Block it, Punish hardcore. Rinse and repeat. i dont know too much about this Match-up. ill keep you informed on this one. Ah, Carmine. Having some of the best pressure in the game (Dat J.[C] tho) he will be hard, but not impossible. if you see it coming you can FF your way out of it. getting in is a lot more easier in this match up then the others because carmine cant really zone you full screen unless he has a pool of blood under you and will generally try to get close to you. smack him with azhi if he gets to reckless (most carmines will) and show him you're not a pushover. but also try not to get corner pressured because that's what carmines play style is pretty much all about. Corner pressure. remember you have no DP's so don't be afraid to Veil Off to stop the abuse. IW EXS is a very safe move at full screen and one of his only like-a-DP's he has. the goal is to do some close range damage with your combos and then let azhi do some zoning, making it safe to come back in and dish out the pain. I suggest using 22B/22A as an oki and a set up. its one of Chaos's highest ways to get damage from regular combos. when you have meter and he comes in swinging, smack him with a 6C and a IW EXS for a free 4k (4.8k on counter hit+ vorpal i belive) and teach him to FEAAAR the intelligence. 623B is nice for your blockstrings as it does give frame advantage, enough for you to revert to using normals again (if you see them stand blocking smack a 2C into the mix for more damage) and pretty much just play like its even. Non reckless-like and Intelligent. Linne does everything you do but with better. Better roll, better projectile, better spacing tools, better air game. The only thing you can bragabout is that her projectile is blockable with refrecto, You wanna keep your distance in this match and only go in for coutners. her moveset and agility can easily out do everything you do. play super safe here, only go aggro when you see a chance and for god sake stop trying to backjump her KUUGA. rikr has the details below on this one.
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When you got a skype group going of people that play this game, finding an online sparring partner is as easy as eating cake. look on the fourms, people have already made groups specifically made for playing uniel, just gotta find the right one ^^
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Oh really? Thanks i guess, i just stumbled upon it >_<
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Oh really? Thanks i guess, i just stumbled upon it >_<
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Oh btw, this blockstring combo only works in the corner. As chaos's reach is pretty small
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Oh btw, this blockstring combo only works in the corner. As chaos's reach is pretty small
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Don quote me on this, but i think i found an effective blockstring combo for chaos: 5AAAAAA (auto combo) >5BB > 2B > 5C >2C > 5A (whiff) >6D > J.2C 5AAAAAA> 2C > 5A (whiff) From there you can 6D and rinse n repeat or add a 236A somewhere or you can back out and zone with azhi, i find it pretty effective but i've only tested it in the lab and on cpu's so dont quote me on this. Hopefully this is of use to anyone >_<
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hope its not to late to join! PSN: FlameOut56 Skype: mrhumanshadows
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Cheers, hopefully ill be able to best em this time. thanks ^^
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ah ok, thanks alot. thats quite helpful ^^
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ahh, THATS why i couldnt get it to land! thanks, so far the combos work, some of them are 50/50, but it think thats cuz of my slow input
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Cheers, Gonna test em in the lab now, you're real help ^^
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so if i manage to catch her, sdo i go for the bread n butter 2A > 5B > 2B > 5C > 3C > 2C > ICJC > 3C > Mortal slide > ASSIMILATION or should i go for something else to keep pressure down? just trying these out in the lab.
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ok, ill go and take a look
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ah cool, The 5C cancel is 5C into 5A right? can you cancel into mortal slide for a good mixup or 2C? also, Vatista, wdf is dis woman, help? >_<
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Cheers guys, you're alot of help ^^. can I also ask how to beat the yuzuhira/vatista/eltnium matchup? I was playing it at my cousins house last night working hcaos in the lab and testing him online and i came across these three and it was quite difficult, Yuzuhira smacks Azhi and then hits me for 3-4k, Vatista Frame traps me EVERYTIME, and eltnium isn't too hard but its more of a luck-based matchup for me, any help?
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also, is his bread and butter combo 5A > 5B > 5C > 236A > 236B > 214A? i was wondering, or is it like a basic combo?
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Cheers, i needed some ideas on how he works. seems fun, looks like he has a bread n butter combo, something ill be learning. c: ah, but i swear someone said the net play was really decent (Better than most anime fighters). But never the less, can you, mysterious chaos man, tell me what you do as chaos vs waldstein? the matchup is so annoying... i try n space n zone him but he has like no hurtboxes, and his long range grabs always screw me over, both in gameplay and in hp. help? o-o
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omg, Thanks! i was wondering what else would fit with chaos. This is pretty neat!
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but i wuv chaos :o. and ah, my phone didnt load up that part. >_<. sorry. I dun really like Gordeau tbh, his styles so... meh, like i've seen it before. also i love challenging characters. is this game still alive btw? like the online n stuff, i dont really hear much about it...
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Gordeau mains be like: but seriously, two questions. why is girm reaper such a popular move? i find mortal slide to be alot more effective, and two, how da HELL do you beat waldstein/merkava as him? they're both so annoying....
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Omfg. i love Chaos. But can i ask one thing? can someone explain to me why Chaos is so low in the tier? I played as him last week at the london comic con and I was doing work on people that have played this game before/imported it. granted, I have played my fair share of BB and GG and skullgirls and P4A, I was new to this game and used chaos first. I got destroyed on my first game but as I was learning him I found him enjoyable to use and plan to main him if I import/wait for the ENG version. sure, he lacks a decent overhead and reversal but compensates with the presure of Azi Dahaka in 90% of his combos. Gordeau/merkava players were not that hard to beat too, as I could tell what most of their moves did (50% research). but i digress, can someone PLEASE tell me why Chaos is so low? I think hes atleast low B tier becuase of his sheer pressure he does with azhi, but thats my opinion. I understand some of his matchups are very difficult (Fuck you, Waldstein) but when you play chaos to a good point i think he is atleast NOT trash. but like i said i only played this game for like 4-5 hours per the 3 days it was in comic con, so could someone explain it to me?