Jump to content
Dustloop Forums

_WhoisAnt

Members
  • Posts

    8
  • Joined

  • Last visited

About _WhoisAnt

  • Birthday 09/29/1995

Contact

  • Twitter
    @_WhoisAnt

Profile Information

  • Interests
    Food, Chilling, exploring, playing games alot.

Other Info

  • Location
    Brooklyn, New York
  • XBL
    Sword Tempest
  • PSN
    NY_WhoisAnt
  1. I'm having a hard time anti-air-ing people in general, while I'm playing. Also, characters with long range normals (Es, Mai, Amane, etc.) are giving me a hard time. Does anyone else have a problem with those characters as well?
  2. I haven't played valkenhayn in other versions of the game, but I'm trying to play him now. What I noticed is when I do a wolf 6D in the air and go on the other side, the diagonal inputs and horizontal inputs get reversed in game. I assumed the game would realize that I'm on the other side so the wolf directions should be flipped. So when I crossover, 2D and 8D are the same, but when I hold that 6D, if I press d itll be 4D, which will make the wolf flip and dash. Unfortunately, it does the 6D animation on the other side. I felt that was weird. So I tried it again and auto corrected myself and did a 6D and it give the roll then dash, 4D. Basically when I do a 6D in the air and go on the other side, (from being on right side to being on left side) if I input 4d, I get 6D. I I put 3D, I'll get a dash close to opponent. If I auto correct and 1d, I'll be away from the opponent. If I 9D, I'll get a 7D. And if I do a 7d, I'll get a 9D. If you guys got confused on what I was saying I made a video to show my inputs as well to show what I was doing. Sent from my iPhone using Tapatalk
  3. I'm having troubles with using aerial BE in combos and the opponent recovers before I'm finished my combo. Is there a timing or position I'm supposed to be near the opponent for the opponent to spin after BE? Sent from my SAMSUNG-SM-G920A using Tapatalk
  4. I'll follow through while learning to play gg
  5. As soon as top hits in corner, and wall sticks, what button should I press, and should I delay the attack to get the j.s>j.d combo?
×
×
  • Create New...