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[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
MD_Spriggs replied to Ventus Tatshima's topic in Sin Kiske
If I answered my own question let me know. I'm known for that lol -
[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
MD_Spriggs replied to Ventus Tatshima's topic in Sin Kiske
I don't know if this has been asked before. Can someone tell me how to properly use sin's DP given that it has no invulnerability on startup.. the only things I can come up with is using it in between holes in block strings and badly timed meaties -
What are Faust's tools to bait Dead Angles?
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Two things in this matchup frustrate me. The first is corner pressure which seem super air tight in terms of normals especially the slide m which seems hard to bait and punish. The second thing is j.2H...the all purpose jump in. Trying to anti airing to my knowledge is near suicide unless YOU WANT TO GET COUNTER HIT. The only answers I got is to blitz which can be baited and air throw which is hard to get because of her ridiculous jump arc.
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link: http://www.dustloop.com/forums/index.php?/page/index.html/_/home/applications-of-xrd%e2%80%99-mechanics-v20-r474 Question: Outside of the YRC burst bait, has anyone found any of these applications extremelly useful for Faust? Please explain why
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Alright its been a few months . This match isn't as free as it appears now with ppl adjusting to the new pot. This match either goes I go even or GET BOPPED EMBARASSINGLY. Anybody that plays this match regularly to chime in would be much appreciated
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Very surprised NOBODY has commented on this matchup. Not even general gameplan. I got blown up by BlackSnake the other day and was left clueless in most instances when it came to traversing the pool ball obstacle course and escaping his corner pressure other than Dead Angle.
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I agree. Even at the highest level when I watch Nage or whoever.vs Ogawa its either you get lucky with item to even match his neutral or you lose to the above SOWL posted. Truly his worst matchup. Its all good though. Best advice I can give is to grind it out for now and when the patch drops his options will be limited and we'll be good. We'll see where the REAL zato players at by then.
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I overreacted thinking long term. Thinking about if is neutral overall has not changed I'm cool.
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That is the key phrase "at the highest level" which comes into conjunction with playing people who are clearly at the higher level than you playing a character that doesn't let your greatest strengths shine and displays your weaknesses fully exposed. At that point character loyalty will only get you so far unless your are playing a top tier or a character on the cusp of it.That's where diversity in characters come in. In matchup heavy games like this is turning out to be (unlike previous GGs) THAT will be the endgame.
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We'll see I stick it out for now. I just thought it was unfair that he got mostly nerfs overall and no new options to compensate for his bad matchups that are current(chipp and millia) and the bad matchups that will come post patch (may, I-no).
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Well obviously block it then see what the sol player likes to do afterwards. Crouch block is the default go to. Also Instant Blocking the gunflame is a better option but takes practice but rewards you by allowing you to escape/counterhit vs his frametrap tools.
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So after reading the new patch notes for Faust with more damage nerfs, recovery nerfs, and no reverted changes whatsoever, anybody thinking of playing a secondary yet?
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Add me dawg its md_spriggs1
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Can I get some matchup tips vs ky. I know to IB his command overhead and two hit slide but currently all I have is online and 5-7f delay doesn't help. Its just frustrating vs his fireball game and neutral especially with a character with such a floaty jump.
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