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Dude Butts

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  • Location
    Hawaii
  • PSN
    drnismomd
  1. memory leak appears to be gone
  2. If they ever patch the memory leaks, the PC version, as with ac+r, will be the definitive home version of xrd imo. Least amount of input lag, best looking, ability to fire up in seconds with no splash screens, virtually no loading times
  3. Anything happening in San Fransisco this week? Rip Southtown
  4. maybe for i-no it would be helpful to compare the heights/number of frames after initiating a dash that an attack can be performed? It feels like it's longer in Xrd
  5. I have a ps360+ and I don't have this problem, mine is set to dpad mode and it works perfectly fine on another note, I really want to help someone make a rollback caster in any way I can
  6. with vsync off it easily feels better than console version, though that's just my eyes and fingers talking, no imperical proof
  7. best home version of ggac imho
  8. I'm not an expert on the subject, but I imagine you could just run a low level instance of the fighting game engine itself and that rollback wouldn't have to worry about syncing the background, which ostensibly takes most of the processing power
  9. the main difference is that they're completely different games.
  10. Was the dash cancel ever actually a cancel? or just a buffer? From what I could tell, it really just felt like a buffer. I don't think it actually shaved off any cooldown frames off of her normals.
  11. Using frc EXACTLY like this is impractical, especially when you have blitz shield. I just mean the number of advantages that YRC gives at the touch of a button, all that suddenly make poking a bad idea.
  12. the blocks aren't truly random, either. there are 5 predetermined blocks that there can be, and he gets to see them 4 ahead of what he's got. no doubt it's impressive, but not inhuman, and barring any serious learning disabilities, not something you or i couldn't do with a long enough period of exposure.
  13. he gets to see 3 of them ahead of time
  14. that game is entirely patterns. he has simply encountered enough combinations of having each kind of block with each kind of setup underneath to make his decisions that quickly. that tetris player didn't get there without thousands of hours of practice.
  15. reflexes are maximized by knowledge. show me a video of somebody with incredible reflexes and I will show you how they expected it or buffered.
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