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Everything posted by Shinkada
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Telling him his ideas are consistantly bad = aligning? His ideas suck, I'm just saying it in a nice way because I sympathise with people who are sick of the 'oki + positioning > reflexes and mindgames' mentality. Sadly I'm all out of ideas on how to make you realize you're an asshole, if you didn't gather it from what you just typed then there's clearly no chance.
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I think most people hate on you because you throw out a lot of completely game-changing design ideas without thinking about them too much. Don't get me wrong, some of them are interesting at the least, and not all of them are bad. I mean, I am the same guy who said GG would benefit from the complete removal of mixups. And even I don't ENTIRELY believe that. It MIGHT but I'm not sure, it'd certainly have pros and cons. Same with your ideas. Extra proration in corners? Eh. It would improve a couple of things but it would likely end up more detrimental than helpful. Hakumen, Lambda, Tsubaki, Jin and Rachel would all be crippled by that, and they really don't need to be crippled. Can't remember any of your other big ideas but they follow the same vein. Interesting, and definitely unique, but not necessarily good.
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Except for that post. I always hated how overwhelmingly advantageous okizeme and corner pressure were in GG. Okizeme is useful in BB but, as you said, only in small ways. It is possible to hit people out of tech rolls, it's just really freaking hard, as (imo) it should be. What I'm trying to say is that you find BB's oki too useless, but there's also a lot of people who consider GG's too useful. No snowballing isn't bad game design, it's game design choice. I understand the point that make mistake = get punished and that's a good thing, but when the 'mistake' is a mixup that's physically impossible to react to on reflex and it essentially loses you the match, well, I'd consider that bad game design too. :I