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Everything posted by bucklemyshoe
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What the other poster meant was that the sols have fucked up hit boxes so most of your standard stuff doesnt work and what does work doesnt on others. I find aba is like that too. Zappa is rather practice friendly.
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Okay 1st 66jh is a bad habit you need to ditch unless its a pdive follow up or 6666jh or 669jh. Second dont worry about the 2nd vcl input, it will become habit. Just remember theres no need to tk it. Infact after time youll probably have to practice not doing it. Lol.
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/\ how did you get stuck in that position? Anyway i pulled off a string of 4 today, still on my scrubrush ps1 pad. 1 step away from blowing full tension. Lol
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Hey i just saw this but ill explain my comments when im not on my cell and can rewatch the vids. Off hand i remember his cl loop making me think of a tension expensive badlands loop.
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try k ji s 6p h etc. Sometimes people dont realize k can open a nice combo. And while jump install isnt the hard part its far easier with 2 jcable moves in sucession.
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Re: Sol crouching combo. Besides the fact I think you'll never catch a competent sol player with that are you unaware that the jh will combo into a 6p? It gives you so many more options for higher damage and has less strict timing than gattling cl from 2d. The trick is to input buffer the 6p.
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http://dustloop.com/forums/showthread.php?t=3821 I still can't do it reliably. (probably because i'm still on pad)
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added
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i find machine gun chemical love strings harder. so it's the 2nd hardest thing. lol
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i always see srk mentioned but i have no clue what website that actually is. has anyone played with the hori arcana heart stick? i found one but it's 175$. im not too sure it's worth it.
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how do i get into contact with these stick makers? websites?
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so i have about 90 bucks. whats the best stick I could get for it and where at? (online)
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You're right, horrible was a bad choice of words on my part. I think his biggest error is in his thinking not his execution. He doesn't want to play I-No like I-No. His play style reminds me more of Testement or even a bit of Potemkin.
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I think U-Zen is horrible. He's way too predictable. He uses the same stratedgy and even when it fails he sticks with it. Besides he misses out on alot of oppertunities in order to save tension which is okay but then he blows all the tension on flashy low damage combos.
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So how far have you ever gotten in Survival Mode?
bucklemyshoe replied to Blade's topic in Guilty Gear General
380 It came down to me and dizzy some how ending up in our starting positions with no life. As a last resort I entered my 632146+H, she entered her 632146+S, the game paused for one second and then I found my poor I-No defeated. -
the game finally came today. it's alot of fun. a bit slower than i was expecting. oddly enough it's more like MvC2 than GG. :/
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Yea one of my current favorite combos is 6P, 5S, JS, JH, P-Dive, 66, JS, JH, UF. Does like 160 something on Potemkin but does good damage on the rest of the cast. I didn't say in corner but yea both this and the above are in the corner.
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okay combo improvement time once again! Against Potemkin 6P, 5H, JH, P-Dive, CL, FRC, AD, JS, VCL, FRC, K, CL. 152 damage How can I improve this? I know you can continue but 75% tension isn't worth spending. It does 134 if you only do up to the VCL. also does anyone know anything that can combo from the ground into a TK P-Dive
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because it was on sale for only 29.90 and this was before the stateside release was announced.
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Disgaea is the shit.
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Guilty Gear FAQ Thread - Ask your questions here!
bucklemyshoe replied to Kairi's topic in Guilty Gear General
what is the difference between guilty gear sharp reload korean and usa xbox reload? -
I know alot of UF follow-up combos. I was looking for a low tension combo. Something that follows a jc, js, jh, cl, frc, ad. I've been doing s, vcl but the damage is just pathetic. Since this is discussion. Anyone else notice you can catch Johnny with a combo P-Dive midscreen. Maybe it's old news to everyone else but it's the coolest new discovery to me.
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Did anyone who ordered AH during the play-asia sale get thier copy yet? I know it's on it's way but I'm being impatient amd want to play now. lol
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EDIT: Double post. But as for my question. I'm looking for something doing 200+. So far against Sol, the highest I've been able to get was 183 and that involved a Ultimate Fortissimo at the end.
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Oh yea, you can actually FB, Cancel, Airdash, FB, Cancel, Airdash until you run out of tension. You can't perform the Force Break and then another one but cancelling it really allows the possibility of some insane ariel combos. I mean imagine being able to use 5 air dashes in a single combo without touching the ground.