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https://twitter.com/Strike_Blade1
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Interests
Anime and Video Games and Figures, Lots of Figures.
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PSN
KaynelTheCrimson
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https://www.youtube.com/watch?v=ktLpxlZdp2s Here's more online matches. I won one. I tried to do what Kiku said and rely more on normals. I successfully used 6P as an Anti Air one time.
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Yeah, I noticed that when I would Jump Cancel to get the second, um, j. D (Terminology??) The damage was like 175. Which is pretty nuts. Ah, see I thought that Hit Confirming was reacting fast enough to a successful hit and having the reaction time to follow up. I guess it kind of is that, but it has more to do with blocking than any sort of comboing. You have a Skype so I can contact you?
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This actually might be the most interesting piece of information you've given me. So then, what would be the situations to correctly use specials? Also, this is weirdly specific, but I have a question about Sol's Challenge 31. Watching the Sample, he somehow has time to do two Aerial Dusts without jump cancelling. Trying it myself I just don't... Have the time? I land before the second Dust comes out. I feel like I should definitely learn about this because it's really weird. I think I'm using this term incorrectly. If you want to I'd love to play some games with you, Kiku.
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I dont know how to approach lmao
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https://www.youtube.com/watch?v=LGvL3E69ssM&feature=youtu.be Here's a video of my dicking around in Training Mode and failing to do anything of note more or less. https://www.youtube.com/watch?v=ZJ6qQHw1F4I&feature=youtu.be And here's some real online matches. Sorry about the 480 Quality, my Elgato hates my PS3
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I think the biggest hurdle to jump for me is gonna be hit confirms. I'm actually going to record some matches in a little while and show you how I play, but the hit confirm window is so short that by the time I realize I should have comboed something it's come and gone already. Basically, I have a lot of trouble with the idea of combos in any fighting game and I thgink it's because I struggle with the ideas of Jump Cancelling and Hit Confirming, and also the fact that I don't really know what moves can link into what.
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I see. Well, still, a higher level than mine, certainly. I'm sure to get something out of it.
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Ehh? But isn't it the biggest fighting game tournament every year?
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Also, reading this again, it only just now occurs to me that comboing out of my anti-air is an option at all. I always thought of it as more of a defensive "Get away from me!" scenario, but it probably should have been obvious that I could do that. Timing anti-airs right is a little tricky.
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Oh, I see. So basically Guts is a bit of a catch-up mechanic where you still have a shot even if you're getting hit alot, and RISC encourages you to man up and really go in deep for those combos rather than wiggling back and fourth and throwing out pokes. I'm excited to see Xrd at EVO this year, so I can see how the game is played at its highest level. Honestly I think it might be best to record some matches and show them here, or fight someone here online to see where exactly I can improve.
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Whoa, there's a lot more to this game than I thought. I'm a little confused about how it works though. Am I correct in assuming that the characters have lower defense the lower their Health is? Also, could you explain the RISC system? The tutorial explains it but I'm still a little confused about that and some other more basic stuff
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You mention 175 Damage. Am I correct in assuming that every character has 420 Health based on the IK damage? If so that means 175 health is getting on a 50% combo right?
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Yeah, my primary way of learning how to play the characters I'm interested in has so far been the Challenge Mode. I get stuck around Challenge 31 with Sol, and I imagine that's actually the most important one since it's the thing this whole site is named after. Really? 6P works as an Anti-Air?
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Guilty Gear Tips for new comers wanting to play GG XRD competitively?
StrikeBlade replied to Yuno's topic in Guilty Gear General
http://www.dustloop.com/forums/index.php?/topic/10275-help-me-not-suck-at-guilty-gear-xrd/ I'm just going to link this other thread I made since it asks the same-ish question.