kleio
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Everything posted by kleio
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I know this works on all floaties. You have to do 236SK> 236 K at right time. Do it too fast it wont even connect. You'll get the hand of it considering its one of the basic loop starters.
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I suggest you learn basic ground gatlings first then learn jam basic loops. I learned to play Jam that way. I also decided to make her my main and dump millia.
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its a link buckles. for the fist time i am able to answer someone else's question
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ok now that I've learned how to FRC airdash consistently, I'm having problems with j.s-VCL. any tips? i'm still using a pad by the way.
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so wait, i could do it consistently on an air combo, now how do i do it on the ground. is it 360 6, frc, 6 then?
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ok so I can do it consistently in an air combo, how do I do it on the ground? thank god, I;m actually doing it on a pad. trust me the pain feels so worth it after 2 summer vacations of total failure.
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OK this sounds so noobish, but when I JI, do I do, 5HS, 8, or 5HS + 8?
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is it really 6, FRC 6, or 6, FRC [6] just to make sure the dash buffers. do I use the same technique after the throw?
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I get it, so I go (from the right going to the left) 66, 4k, 2hs, 6hs, hs x3. I did notice it since I could barely do three reps of the loop. Thanks.
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I'm having some troubles with the 6k, and 5k used in the loop, are there any difference if I use 5k instead of 6k. I'm really having trouble on accuracy of input. Any suggestion would be appreciated.
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that was just painful to watch. X rank eh? their broken as hell. to overpowered, and justice' pokes are just half the screen or more?
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I just saw FlashMetroid's Final Round match and I was like WTH. Hahahah. He sure hooked me up with Jam.
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TGS, I just saw your vid, and it was really bad. I could have done worse. I wont be able to land any hits. Question though, how can I control the space between me and pot, without spamming SG?
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I just saw one of nakamura's (against SL) he did something like launch->HS ADC-> D-> S land c.S then relaunch. I try to do the c.S after the last S for the extra height, but it doesn't seem to work on Johnny. I just found out that he was one of weight issues as well. Any tips on how to continue comboing Johnny 'cause I've tried the simple launch->HS ASC-> HS ADC-> HS and the last one misses 'cause Johnny's already on the ground.
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Got that! I made a mistake sorry. After j.H But I did learn that you need to make it recover first before you ARC for the last time. Practiced for two days, and well I still am not convinced that I got it completely. Hahahah but I believe I got it.
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Ohhh I knew it , and it is indeed unique. only millia can do continuous air dashes. Mister luigi, may I ask another one? Does ADC work like Special Cancels? Like I buffer it before j.S . I'm starting to learn millia with the basic 2H->j.S, j.H ADC->j.H ADC->j.H (pin). Then make another attempt on an ADC combo. I find it easy to do in training mode but it seems that my head turns a little bit when I try to do it in matches? Any suggestions?
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Umm mister Teyah, this might sound a bit dumb, but what is ADC? I've just switched from A.B.A to Millia. Sorry about this.
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Ohh ok. I get it. Thanks! Back to practice mode.
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I noticed that Slayer was different from most of the GGXX:AC characters. Slayer's gattlings are different from just quickly pressing c.S->5S->2K->2H. It seems that there's a slight delay. Any suggestions? I just can't seem to be used to it.
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Thanks for the tip. I finally got it to work. I found the key to the BnB. Yeah, it is an instant j.S->j.HS 41236S, but it does have a height requirement. I noticed this since I was using testament as my training dummy. A late j.S after IAD causes the opponent to go lower than their height while standing and prevents the second j.S from hitting them. The minimum height == height while standing. land -> j.S->j.HS->j.D 41236S. iI it gets lower than this 41236S will cancel into 236S on the ground.
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Could I ask some help guys. 2HS > IAD j.S j.HS 41236S -land- > j.S j.HS j.D 41236S -land- > Keystab > OTG Keystab I just started playing GGX:AC a week ago. I tried doing the BnB combo for A.B.A but it seems that I can't get it. The opponent usually falls too low after the first 41236S and I can't put him up after the hit so i end up doing 5S 2S IAD j.S j.HS 41236S. Thanks. Oh and thanks to you all, my thumb went back to it's proper state.