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Zyed

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Everything posted by Zyed

  1. Bang will Bang you if you try to push buttons while he throws the 3 shuriken specials on you. 3D and crush his balls through the armor and 5D alot less during pressure cause that armor is pretty gay to your overheads. 4.5k damage combos are close to game winners. Bangs fucking rule the air sometimes you just gotta IAD 5B and time it right so you can swat him like a fly. Oh and to the Bangs that wanna wake up and hit the armor button right away. Get grabbed sons. Bang's got no damage combos but he sure can keep you in one combo after another mode, you gotta block those mix ups. its really hard to find the gaps he makes but I usually block til a Bang uses that Bang style punch that does the wall stick to you and im free after that. But sometimes when you get hit he'll just start jumping all over you with these ambiguous kick cross ups. Really hard to block reminds me of Wesker S cross ups. As alot of characters have access to them, Bang got those 50 distortion reversals too soooooo yeah it'd be a good idea to watch for those.
  2. Everything you say is right.
  3. Forgot to mention during this midscreen combo- TCL (RC) (IAD) J.C, 6A, (IAD) J.C - Hornet or 5B is not worth using on Jin. Save the meter because Jin's hurtbox is too timing precise and is very likely to jump out of the 6A. But TCL - Dash - Valiant works fine.
  4. I used to main Ragna lol Azrael's favor slightly (but only a little bit) because of Ragnas 5B that is hard to play around in neutral. That attack is pretty fucking homo and so bullshit easy to get hit by its like it doesn't even matter if Ragna is 10 miles away from u its like somehow the kick still fucking hits u. 5C as well the hitbox of that slice is magical i tell ya Random blood scythes get fucked by J.B. But don't read too much because the Ragna will try to read you with 6A which can and "will" slap you out of the air and into corner. But what's ironic about this is that you can easily anti air his ass too. Azrael and corner = dead its so hard to get out once Ragna throws you in because 5D covers literally the whole fucking area specially when you jump and if you're hit, say good bye to a fraction of your health. Good Ragnas throw out a 5D often during corner pressure. You just cannot jump out of that you have to be very unpredictable about your corner escape. Knowing your opponent's spacing with Ragna is also helpful so u can detect if hes trying to bait you to growler or back dash while in corner pressure. I find that Ragna is easier to block than characters like Jin however because Ragna has more predictable block strings and u can tell when he's about to gauntlet hades or 6B. The only thing that mixes up such a linear string is if he ends it with 2D and THAT is kinda easy to get hit by cuz you're always thinking "overhead" and then he slams that fucking sword down on ur feet at the end and RC's it and you're like omg fuck you. If you block it tho chances are it will be IB'd and u can escape for free i think I swear sometimes Azrael only needs one combo and two guesses and the round is over. When u bait ragna he is so dead lmao only 10k health and most likely in a situation with a red weakpoint in the corner, if he dares to inferno divider and whiffs with no burst hes taking 6k and hes done cuz 3D punish. You can also cross up the DP input and Ragna's C/D moves have piss start up so will most likely get Counter hit by 5A. Inferno divider is a great DP but will cost the ragna the whole game once you treat him like hes moby fucking dick.
  5. This match up is so fucking even but if the Azrael player mashes too much then Jin will just castrate you. Like seriously once this guy has you cornered or even blocking him for that matter, pushing buttons on any part of his game will just = counter hit. You have to back dash in the gaps or throw a sneaky growler field to get his annoying ass the fuck off. Plus, you can't make habits out of the growler or backdashes because Jin will scout that out and literally molest you in the corner for it and two piece kick you for a big ass combo. Now I know pressing 5A while he tries to do the spin kick during the block string seems very tempting. It never works u have to growler/backdash. Jin can really open you up because your only options for ending his pressure are those two tactics that can easily become habitual, or of course if u tech a sneaky ground throw. Jin resets the shit out of you. He crosses you up mid screen during pressure and does 5D. It sucks when it hits you but if you block it he's susceptible to antiair 5a. More reason why defense and patience helps u alot. IAD 5B is safe to do while you're pressuring him because you're crossing up any DP input attempt and it's dumb hard for him to react with an instant DP. Even the weak faster one where he slaps your ass into the air. Unless it doesn't cross up. Be careful inserting this when you know its not going to cross up and as a matter of fact don't make your jumps on Jin too predictable because he will anti air you. Try to Dash cross up too. Crossing Jins up make them super salty. Baiting Jin is odee. Little bitch Jins think it's cool to DP you with the vertical slash at every situation (in the middle of strings, wake up, etc). Please bait. Please 3D. Please get 4.5 k damage. Anti air the double jumpers. 5A Don't anti air if hes just jumping and J.C. That shit is impenetrable I do not agree with all this growler field talk against Jin's projectiles. You automatically let him in if he is not full screen when doing it. Growler is useful but not really that useful against Jin particularly. If you surprise him with it sure but don't go overboard. edit- Growler actually is useful against Jin as long you don't use it recklessly. Growler projectiles are very sexy vs. Jin. So ya thats my exp with this match up after getting cornered and raped multiple times
  6. 5.5 Azrael Favor. Everything said above and by Synster is a perfect sum up. Edited my shit out because everything I said was based on me not set playing enough against the character.
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