- Yes. His neutral game (like most pure rushdown fighters) is somewhat lackluster. He actually has a number of bad match-ups (Nu, Valk, The Red Devil...Mu? list goes on)
- Like Kinkuli and others have stated, you're gonna wanna become good friends with dash cancelling and air barrier blocking. Use Gustaf sparingly, they can just neutral jump it and fuck you up, hard.
- 5B is a decent poke to use. 6A is great for calling out button mashing
- 5D is good against someone who isn't too great at blocking Azrael. 5BB>5D is a common mixup used and it works surprisingly often. But that doesn't mean you should use it 24/7. They'll learn and put you down. 3D, 6D are good for catching rolls like umgogo and Kinkuli said. j.2D mixups if spaced properly, similary to j.B.
- Nothing really. Those are really his best ways of approaching.
- 6D/3D/2D. Basic BnB's consist of UW/LW 6D/3D hitting into TCL > Corner stuff. 2D hitting also leads into roughly the same thing if your close enough to the corner.
- Exactly what Kinkuli said. Panzer ain't until CF so you gotta wait a bit.
- Eh, not from a distance. Dash Cancel Gustaf/Growler/Tiger Magmun are great for mixing people up. Use it to break their guard and then break their body. "Such is the endless cycle of battle."
- Not anymore really....not anymore. Mainly used to snack on projectiles or for dash cancelled mixups.
- Kinkuli summarized 6C greatly. Used to call out jumping, it caused ground bounce if they're low enough, and if they're high enough you can juggle them (in certain situations.)
- j.2C, yeah, anti-antiair attack. It'll stop your momentum in the air so if you predict an anti-air attack coming your way (like Hazama's 2C), use it and slam him into the ground. It'll grant you a knockdown and get you in their face. Fuck 'em up after that. 6A like stated before is splendid if you feel like they're mashing. It has invulnerable frames, so if you see an attack coming your way (Hell's Fang for example), then 6A for CH and pound them into paste. 5A, 5B, 6B and 2C are his anti-airs. Though 2C tends to get stuffed from time to time. I think 5B is great. 6B got buffed in extend in the fact that you can cancel it earlier. j.D got nerfed in Extend so use j.2D as knockdown unless they're too high. Use j.D if they'll end up in the corner.
- Use this knowledge and devour all those who stand in your way like the Mad Dog you are. To master Azrael, is to become Azrael himself!