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Schank

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  1. Schank

    Eddie Q&A's

    What are Eddie's good regular throw ticks or setups? I have a plethora of command throw setups with its extra range, but sometimes ill try and get tricky and drop a shadow hole behind me or something in mawaru pressure but it seems i always push away too far with my tick hit and miss the throw. Can someone give me some tips or help?
  2. Great info guys. I've just picked up May recently and all the info on this forum is so useful. Sweeeeeeeeet! Thanks
  3. Seems to me like Sol doesn't have much in the high department. The mixup you might be looking for would be low or throw, not high or low like you might be thinking. Tick throws are gonna be your friend more than standing dust. This also contributes to the fact that Sol is considered a C-tier character. Some characters can mix you up high, low, or throw, but Sol is more low and throw with a sick dragon punch. ;-)
  4. http://youtube.com/watch?v=t8BHBch0tKk 3:19 That Ino is pretty sick, too. Slashback sup?
  5. So what about the high hitting between the two low hits of the FB drill?
  6. Nice crossup j.D to TK BR to SW vs that Slayer. The crowd liked it, too...
  7. Wow yea.. I wish they had a better color for it but those shadows just look so sweet.
  8. Hey guys. Is there any way to find out the static difference of a move if it is FRCed? I tried calculating it by taking the move's original SD and then adding the difference of the move's total frames minus the frame(s) the move is FRCable on, but that seems kinda like a lot of + on block, which im sure an FRC is. Anyone confirm? Edit: Or like active and recovery frames or something
  9. I think you have some solid points to your game, but you need to hit confirm more. Work on your reaction time and definitely react to what your opponent is doing more. That can be hard to practice and do, but at least if you try you should be heading in the right direction. Try to tone down 6H a little, too. It's -16 on block. -16!!!!!! Also, your Mawaru mixup didn't seem to force your opponents to block high, although some of them did anyway. Your block strings for the most part seemed okay, but just keep that in mind. If you don't force someone to block high, they probably won't. Mind gamesssssssss
  10. Ha ha yea that Sol wasn't even too bad. But S-tier is lolz
  11. Dude, do you know how many WHITE people chose Sol first? Do you know how many NEWBS chose Sol first? I mean for the name and having the starting spot for the cursor, I'm pretty sure it has nothing to do with race. But Chipp............. well.......
  12. Can someone post a link to some of Kusoru's good stuff? I searched around but I'm only coming up with some dated material?
  13. more VV. frame 1 is pretty nice.
  14. At about 2:15 in this video (http://www.youtube.com/watch?v=-dgxmyP6sKM) is a nice "practical" use of DI invincibility. Blatantly obvious throw attempt FTL. As can be found in this wonderful link (http://www.dustloop.com/data/ac/sol.html) frames 1-18 is invincibility, so I'd assume you can use it for wakeup invincibility like in the video posted above. Or you could just VV.
  15. Yo! Those were some sweet matches! I liked that CH 2H vs OS when you got hit too, but recovered and caught the juggle late as hell with a super jump. Too nice...
  16. Hell yea more insane combos for me to spend some time trying out.. Thanks!
  17. He makes my Sol look half decent
  18. Yo Reaver is trolling the shit out of you guys and how come this thread keeps getting longer and the rest of the forum is quiet as hell? Also: I like those tk BR combos, although I haven't gotten a chance to try them out yet. But what is the deal with the opponent and teching out and stuff? The comp has done it to me before but he only does it twice and I was wondering if like a CLSW you could keep it going indefinitely? EDIT2: Input from anyone who uses tk BR on a pad? I'm finding it to be a pain in the ass to get K to not hit twice after the first juggle and still bust out my jump. Just more practice at timing? Ohhhhhhh shit nevermind kept it going a bit. Nice. Realized the jump just has to come out before the second kick and ur golden. Any decent combos from tk BR to sidewinder? ^_^
  19. I was watching some videos on youtube and found this Sol who is pretty good. I'm sure someone on here probably knows him, or he might even be on here, but I have a question about his game play. Here are the two videos of interest. http://youtube.com/watch?v=3SoqXwUq51Q 1:02 and 1:52 he ends the second match after a throw http://youtube.com/watch?v=bjDKXKRGcxU 0:45 another BR FRC Now I know you can only FRC Bandit Revolver in the air, and in the second video it looks to me like he's FD Jumping to start it up, but in the first video I could see no such Green circle emanating from his character. Is this move really started with 9, 4 + (two buttons), 236K, FRC? Or is there another trick I might be missing. Seems kinda steep to do in such a short amount of time. I'm a VV Reversal kinda guy and after seeing this I think it would be a ridiculous tool to add to my arsenal if I could get it down. Thanks. EDIT: エルク is pretty sick
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