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Monochrome Magpie

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    Fighting Game. Wrassling. Brunettes.

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  1. My bad, I can't really remember the numbers. Overall, his meterless damage output seems pretty nice. No complaints from me, dunno bout you lot.
  2. (Jeez...talk about a late reply, sorry...haven't been myself for a while. Will try to respond faster next time) Well, from the folks I've talked to, he's pretty good. The JP seem to rate him pretty well, from the tier lists I've seen, they think he's above mid tier but no where close to high tier Which to be honest, considering the absolute nightmare of CPEX which...kinda gutted us all, I think this is definitely a step in the right direction and we should all be happy about it. Some Terumis sneak into the top 30 every now and then, and he generally just gets a lot more benefit for any risk he puts in + has better tools to play around with. I've heard that his combos are easy, but that's a 3rd party source. So....take that with a grain of salt. Well, midscreen he can still get around the same 3K margin, which is nice, but he seems to almost reach 4K meterless in corner. Correct me if I'm wrong, but I'm pretty sure that's higher than CPEX Terumi's corner damage.
  3. I have not, unfortunately. However, I've spoken to a few players who have and they all say he's more comfortable to use. Matchups are less of an uphill battle, but Terumi still has Terumi issues that are never going to be going away because that's how the character is designed.(Lack of meterless reversal, hurtboxes active before hitboxes, poor midscreen meterless damage, etc.) EDIT: Although he does have Exceed Accel as a reversal now for all it's worth. Overall, much better than CPEX and much more comfortable to play since his damage, pressure, mixup, and meter gain seem to all be better. Have any questions you want me to ask them? ^.^
  4. No clue. Just saw this on twitter somewhere. I figured with the 4D > j.2D that it had to be a Terumi combo.
  5. 5B > 5C > 3C > 牙鎌撃 > CT > 滅閃 > 5B > 5C > 3C > cOD > 4D > J2D > 4D > J2D > 4D > J2D > 4D > J2D > 墜衝牙 > 蛇縛 6900弱 Seems like a Terumi combo.
  6. Isn't Mitsurugi playing Terumi now?
  7. I suppose that's due to us having to use 6C more often than 236D, right? Still, his heat gain in blocked pressure-strings has increased in non-OD to make up for it too. Also, his heat gain in combos midscreen isn't the best but it's still acceptable. Heat gain in corner is still pretty good.
  8. Yeah, made me really sad that no one noticed it Maybe try again in the CF general boards? We have to get those translations! Also, damn it...2D
  9. Not happy with command grab being slow again xD? also, 2D doesn't look that much faster tbh.
  10. 214D seems to have returned to its normal speed (looked faster in 2nd test) Messenga > 5A still connects.
  11. Uhm, I think you should post this in the main CF general news boards, I'm sure you might get a translation over there much faster. EDIT: Nevermind! Turnsout Heavymetalmixer already did that idea.
  12. Out of curiosity, does he have any other characters too? Also, thanks for sharing this!
  13. I forget what he says in English...I'm sure it's a secret taunt too He has a few nice lines in English too Forward Air Dash "Com'ere!" My favorite has to be grabs "SUCKS TO BE YOU.." "ALMOST HAD IT"
  14. I tend to back-dash quite a bit to escape some pressure with Terumi when jump back j.C/j.D won't cut it. "Baka!" "Baka!" "Baka!" "STOP CALLING ME AN IDIOT!" - my opponent.
  15. Dude...she's your sister.
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