Jump to content
Dustloop Forums

Alternate275

Members
  • Posts

    175
  • Joined

  • Last visited

Everything posted by Alternate275

  1. Let's not stop here! Must keep advancing with Carl data =D
  2. I would agree if my opinion counts. But which loop? 8D loop or the Sandwhich loop? What's "allecan"?
  3. Wowww!!!! I like that combo he does with Nirvana's HandClap The damage is NICE too =] THAT WAS HEART NANA! =O -------------------------------------------------------- Is it still too early to agree on Carl's BnB combos?
  4. Nii-nii~!!!!! Yeah, it'd be nice if there was a way to develop an effective way of stalling
  5. I heard Ogawa was using Carl xD EDIT: Thanks for all that info btw!
  6. I don't know how to navigate my way around this site or how to use it Can anybody help?
  7. So from what I'm starting to picture is that it seems like the general play style is to use gimmicks until you can the opponent inbetween Nirvana and Carl, since that is where Carl is playing at his strongest.
  8. Wait, during throws, can you control Nirvana? So basically, if you're worth your salt... You keep looping? xD
  9. D***it! That's what I was afraid of Question... Is it as easy as throw escaping in kof?
  10. Negative Edging Huh? I get it, your using that for Nirvanan while multitasking Carl
  11. Well I've only watched vids and I can only imagine different situations. But I can't see why he'd be THAT low >.> Johnny of BlazBlue....? Nah........
  12. Not sure if this was already posted. But I like this vid BlazBlue - 112708 - Unknown(Rachel) vs. Dio(Carl) So I mean wow. Dio is already a darn good Carl Player
  13. Any kinds of info to fill in that empty space in the first post Yes, and thanks for the input EDIT: First post briefly updated. Added brief move descriptions. Corrected movelist to the finalized movelist.
  14. Darn xD Yall had fun while I was on my thanksgiving break
  15. Well we'll find out sooner or later =P
  16. Wait? You can punish wakeup techs? Like, there's a vulnerability window for just waking up?
  17. Addressing the 2D overhead... From what I understand from reading just now, it has incredible windup on the animation before the hitbox actually becomes active. That's fine, but does it become a viable thing to try to do on wakeup? Or do the wakeup options make that a difficult thing to do?
  18. Anybody got anymore details on Jin's special moves?
  19. My bad. I'll hop on updating that first post momentarily
  20. Awesome job working on the combos =D Question... Carl have any overheads? =o Wait. There are locations that are still getting the BB Cabinet... MAYBE THERE'S HOPE FOR ME YET!!!
  21. Wait. The command grab is Nirvana's right?
  22. What I meant, was if they were blocking, and you IAD behind them and perform the move. Does it work and is it effective? Or even using it as a corner crossup =o
×
×
  • Create New...