-
Posts
1,828 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by iora
-
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
if im going to the friday tsb thing (http://www.dustloop.com/forums/showthread.php?18325-Nov-8th-2013-TGITSB-1-Brooklyn-NY-%28BBCP-GGAC-R%29), im prob going straight from work to save a lot of travel time. im not sure. i would be willing to meet up and carpool if its on the way, otherwise i would probably just go from work to there. this is one of those times i cant be super helpful. ill get at you on twitter friday morning and let you know whats going on -
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
O hey! a couple of notes to fire out there. ============ regarding this friday 11/8 : no one really said they would def be going, while a few confirmed they wouldnt. since jersey is jersey (and im a bit out of the way) i figure this means no one is gonna show. if thats the case, i might wanna travel to mash instead, or might go to that friday night tsb thing instead. so basically, if you WANTED to play this friday (11/8) at my place, speak up. no one says anything, i assume no one is showing and ill just figure out other plans. that said, if my place doesn't happen, either im gonna go to tsb, or depending on where i might travel out. if you wanna mash and dont wanna drive, make an offer and maybe we can figure stuff out! otherwise, ill just do my own thing. ================ that aside, i am trying to get people in shape for nec/out to be social and mash and shit/whatever you wanna call it. lets try for something a little bigger next weekend? sure why not! friday 11/15 - hosting at my house. if you are traveling far, you can prob crash if you talk to me about it prior. no one what the turnout will be since we are opening that to my roommates capcom group, so who the fuck knows. get in touch. if you are on the fence about the 8th and 15th, pick the 15th for sure. seriously... do me a solid and if you DO NOT plan on attending things i do, let me know. silence doesn't help anyone make decisions and gets me riled up. communication guys. thank you. i wanna get things going again (sigh i keep trying anyway lol) - if the days i pick are the problem, let me know, we can try other days in the future. if you dont say anything, nothing is gonna change... and i dont like new jersey being a netplay state that sometimes hangs out at majors =\ ================ tl;dr - trying for a big thing on 11/15 (friday) - if you wanted to do the 11/8 (friday) at my place, read above. - fucking talk to me so we can revive nj at least a little. -
random notes i noticed playing a long set of casuals vs a friend whos been a jin main forever predictable 6b can be 623x'd if you block a 6a and try to mash, 5a will whiff if his next move is crouching there's os's to beat out sloppy 214d stuff normal mode j.c is really strong air to air a single regular ice dagger will cancel 236d entirely, if you try that for some reason its hard for him to punish blocked crusade > 214c our wake up super can be clashed by his d-dp, and the second hit will tag you from most ranges. if you see the clash you gotta do something about it. if you try to tk air sonic sabre-a, he can just run it and destroy you for it. if you do it higher up, he can get his mix up on or tag you with 2d spacing dependent if i think of other stuff, ill let you guys know. i preferred playing this patient in normal mode, but im not that great with gain art yet. normal mode long range tools are good in this matchup tho. dont be afraid to pick a crusade, hold it, and cancel based on what he does from time to time. especially 623b.
-
jourdal based jourdal god uploaded plat cmv's! http://www.youtube.com/watch?v=3chlxpWb0J0 actually useful. really actually useful actually. http://www.youtube.com/watch?v=8ZMbGMt6XuY actually amazing. the most practical combos in the most practical situations. i died watching this one. i think both got linked in the video thread, but i aint giving you guys a chance to skip out on these. not even a little. PokerFace.
-
it was late at night, and i was just feeling things out in training mode. i think it was just regular hit 3c > rc > 6c like super super fast in normal mode. could very easily be remembering it wrong and i really like how her rejump stuff with normal mode j.baac looks. dunno why but puts a smile on my face seeing it.
-
question time! in normal: 5a 5c 236b 214a 2a 5c 623b 214b 623b. they ALWAYS tech above the last 623b (like i am barely whiffing it). what am i doing wrong! in normal: do you prefer to go for stars or damage? or are the maximum star combos the highest damage also? in normal: how useful is 3c jump cancel tk-j236c? in normal: 3c rc 6c - seems to add a lot of damage, but i still suck at doing her combos and didnt have a ton of time in training since i was doing casuals with a friend. is this a thing worth doing, and if so what would be an example combo for it? in gain art: midscreen, 5a 5b 236c 6d 214b 5b 5c j.bc dj.bc j236c 2d - i sometimes whiff the 5b after 214b, any tips on inputting all of that fast enough to stop whiffing shit? or just practice it and go faster? in gain art: throw 236c 6d 2c(2) 236d - worth doing to cut the combo short for a mixup chance, or just continue the combo and get post-strike fall oki instead? thanks for replies.... im working on this best i can for not having the console. this bitch is hard as hell to play but i enjoy it ~_~
-
these videos are making my day at work with no work to do nice. thanks sessh ^^
-
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
feedback on two things: 1 - if we were to host regularly at my place, what day would be best for people? 2 - i wanna do a bigger gathering in middle november. what dates work best for everyone (you can prob crash overnight for this one if needed) -
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
call when you are thinking about leaving and ill let you know whats going on, best solution i would imagine andy -
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
having small thing at my place tomorrow (weds) - show up anytime after 430pm if you wanna swing by -
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
haha see you at something soon then nas? i guess? :D? twitter links are in most of our sig's here, or the name is the same as here. -
one of the biger buffs is the frame data shuffle for order sol's stuff (on hos's side of the matchup) so i would really advise you review it. the new versions of rock it in particular, along with the higher rewards for hos stuff involving level 2 charge, probably made this matchup harder while sol didnt get a whole lot in particular to help him outside of combo stuff. ground strings into fafnir to maintain pressure are probably riskier in this matchup because of some of the options hos would have post-stagger (his fafnir, backdash rock it, storm viper, c.s, and gunblaze all beat some of the options you might do.) thats all i got for you guys on that matchup coming from the hos side of it.
-
if u wanna play, msg me on xbox. watching a movie on netflix but ill check for messages every so often - east coast
-
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
twitter really is the new jersey thread. if we could just get sessh to invade twitter convos then dustloop is basically just a fancy tan and red twitlonger board -
online,lets go, ec ec ec plx plx plx (on fios, so really anyone is prob fine tho)
-
online right now, east coast, lets playyyy
-
i would imagine 5k would be a good out-of-heat option for your final note.
-
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
its all good. jersey pulled a jersey anyway. didnt expect much since it was short notice. -
thanks m.song - whats an exmaple go to DP frc combo for example?
-
http://www.youtube.com/watch?v=i90n83d0FK4 - some of my casual matches vs a local jam if you got advice about my play, let me know bad habits i know about : blockstrings into bazooka too much, dropped combos, i dont do 2s into 5h frc stuff, i use 2k a little too much i think. but most of that video is my normal level of play i would say, so :D
-
Hokuto no Jersey thread: Fist-pump of the North Shore
iora replied to bbq sauce's topic in East Coast
quick decision - if anyone wants to mash at my place tonight, LMK and swing on by text me @ 732 644 2100 i gotta leave early in the morning tomorrow but you can crash if you want, just know you gotta leave early in the morning is all (just LMK about it) -
uhhh lemme think about who i played so far: vs slayer - i suck at this match up, and still do, but i feel slayer gets less damage on random hits, so its more forgiving. the L3Horse CH change gets me fucked a lot since i seem to get that a lot. my main source of damage in that matchup improved (ground pokes) and i feel 2s in heat is a really good footsie tool vs him if you stay far enough back to not get murdered by FB dandy. i like comboing the slayer hitbox, so overall its just that slayers char design mindfucks me, but it feels a little better than in ac. vs potemkin - i prefer HOS vs Robo in this matchup in ac, and still do in +r. throw invul command throw is helpful though. beyond that i dont play it much different and i dont have enough experience to say really. vs zappa - very little ac zappa experience, but one of our locals sub'd him and is training mode a bit. i do not know how to deal with sword. but the heat game and his overall far range neutral seem reasonable for this match up. he can run under missiles, which sucks, but centipedes getting less orbs is really nice. gotta do a lot more 5k oki than i like. you can oki 5p and get it to whiff so you can block reversal super, which is cool. 2s in heat hits in a good spot, and steam frc helped me get in a bit. we recorded a set, but seems to have been lost. if my friend finds it, ill let you know so you can see it. vs jam - this matchup.... fugh.... in all fairness overall nerfs make the neutral easier, but if he gets the knockdown into fb cards, you are in serious trouble unless you can get a 5h frc to switch momentum, or get a dp to hit. her new cards are really strong, and the invul they have make a LOT of optiojns REALLY risky. and robo's weight seems to allow some serious combos to work (seen in some jp vids) so... ugh. this matchup is probably just as frustrating as you found in in ac at a minimum. this i should have some match vids for you, as we also recorded this but this didnt get lost. :D vs johnny - robo dash doesn't beat killer joker anymore. fucking made me cry. robo has options vs coins (6p and 6h) and more ways into knockdown (c.s into 6p and ch f.s) so the neutral is interesting. smart corner pressure is hard to get out of, but the same goes for you since his reversals are like.... KJ and DAA. delay get up is really nice hear sometimes. don't get CH by that stupid hotenjin looking kick. vs eddie - i sucked at this MU, but it seems overall better. learn to IB the new pressure, and you basically only got improvements. eddie lost a lot, while robo didnt lose so much. but robo has new tools to get more damage of random hits i think, so it will feel easier. the buzzsaw fuzzy shit though.... if you cant IB it for the meter, its frustrating lol. probably prefer HOS vs Robo just for SV alone. not sure yet. take all of this with a grain of salt, since i think you guys are better robo's than i am, but thats what i got so far for you. ^^
-
i play him entirely for fafnir, his jump arc, and the fact he has extra resources to manage. the rest is just a bonus. take that for what you will lol.
-
the fact i have more combos in heat into 6h is a buff big enough to make me love him again in itself. fan of: 2s in heat overall command grab, punch super, let em drop so you have heat mode on, oki oki heat normals > 6h stuff air dp ender on air combos new hs color <3 air dash timing after FB not sure if this is new to plus r, but i just found it and love it: 2k into 6h gatling level 2 horse CH not a fan of: lack of dmg on command throw robo dash seems to lose to things it never used to lose to before level 3 horse CH heated 2h always doing a knockdown (seemingly) air/ground hit... regular or counter.... never manage to get anything off this move the input of the FB being changed =========== random notes: 2h CH (regular) - can follow up with grounded c.s into air combo, or 5h frc into air combo if you high jump after. 180~ or 200~ respectively vs axl c.s as a ground-to-air hits SO much higher than i imagine it will. gotta get used to it. so sickkkk. i never had to do TK DP before, but i found that doing 693H is the easiest for me. just ride the side of the stick. i have no idea why that registers as a fucking dp, but i'll take it haha getting the dash f.s after midscreen heat c.s f.s 6h is fucking weird timing to me, but its possible for midscreen combo (1 normal of choice, c.s f.s 6h dash f.s L3Horse 5h frc etc etc) cant get anything good after hitting with TK DP for mixup. best i could figure was TK DP frc j.d DP. if they DONT tech and you do the TK DP VERY HIGH on the character you can land and pick up with 5k c.s though. if you hit where this would work, and theyn mash tech, you can just forward jump air throw reset. meh overall. need better tech gotta re-evaluate how much i wanna do 5h frc in ground combos. seeming less and less worth the meter unless i have 76+ so i can whatever ground chain 5h frc L3Bazooka for pressure reset. overall just dont feel its worth it anymore. seems like c.s 6p is almost always a better option since heat mode is so good now.
-
yea i was doing FBSW cuz i never got the clean hit otherwise, something about my timing on the 2h i think if its always just normal, i just need to practice it. kk :D