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MegamanNova

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Everything posted by MegamanNova

  1. I'd rather have his moves with guard point properties improved (or bring back its old properties) rather than improving one or all of its its follow-ups. In that way, his GP follow-ups would still stay decent (not too powerful and not that useless) but it would make them more "accessible" in a match. For one, his low GPs are almost useless compared to the low moves it is supposed to block.
  2. I see. That makes things clear for me. Then let it be that whenever the summon gets hit, the meter will run out, PLUS the proposed idea of having Eddie's life bar decreased in the process. In that way, the meter would start refilling from scratch and at the same time make Eddie receive damage (still the damage is still up for discussion). Eddie would still continue moving/attacking without getting knocked down or flinching. Think of the life bar decrease pretty much like ABA's Moroha mode which is one time only and not DoT (damage over time). ABA gets to move/attack as she likes but her life goes down. ----- And another thing that I would like to bring back for Anji and the game... Bring back Anji's voice actor and the #Reload/Slash announcer.
  3. Is it correct that whenever the summon gets hit, the summon meter would begin to refill starting from scratch? I'm not quite sure about the meter...
  4. I know this had been raised previously from a different topic, and since I believe its not yet posted here, I'll do it. (If you are the guy who originally presented this idea, just let me know) Eddie: -Whenever Eddie's summon gets hit, it would disappear (just like it is) and Eddie would receive damage as if Zato-1's form is hit (the damage received could be the same as the damage inflicted by the move that hit the summon or it could be fixed, i dunno). It would also make sense since the summon is a part of Eddie. That would present a risk on Eddie whenever he has his summon on screen. He just has too much advantage whenever he has that summon active. And this one is my own opinion. Anji -Anji is still great as he is on AC. I believe what made him dwell at the bottom on early tier list is because he lost his old guard point properties. Baiken's counters were buffed and all. I think retaining Slash Anji's GP properties would not make him over-powered. I'll chose 6HS anyday over his new GP-follow-up force break.
  5. Ok, that cleared some things for me. I had managed to be able to play with someone but it was so laggy. I was surprised it automatically went to the character select screen, but at least I was able to play. Btw, here are some questions which I was thinking if I can play because I was only able to play just once. 1. Everybody in the lobby has a ping of 200-400+, I was wondering, does this mean that I have a crappy internet connection or it depends between computers? Is it possible to have a good internet connection and have high numbers or ping from other users? 2. I have ver 120.2 and I can see some who are the same version as I have but mostly what I see is ver 120.3. Can I play with someone who has a different "version" with mine? Thanks.
  6. I'm having the same problem, I cannot seem to be able to connect to anyone. Help please.
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