I'm a very new FG player (200 hrs in +R, 100 hrs in Xrd), and I can't find anything to like in Rev 2 that isn't just cooler in +R. I don't care about the better graphics or input buffer, or anything like that.
I play Baiken in +R, and she looks dumbed down in every way in Xrd. I can manage going through Azami before accessing the GC, and the existence of Azami is absolutely hilarious, but beyond that, I don't like one change. Her GC options are less varied, her execution is largely dumbed down, her combos are way less cool, etc. Compare 2H in both games: ones is an AA, a pressure tool, and a situational side-switcher in combos, and it does that all in a unique way. Xrd 2H? Pretty standard call-out low profile-- fine in its own way, but I find it less saucy. And things are similarly less saucy to me like this wherever I look.
Additionally, I like chars who have a wide variety of options to represent in any given scenario and high execution, and I can't find anything in Xrd that isn't clearly inferior in both departments to +R. Baiken, again, falls victim to this in my eyes: For example, the flop on Tatami being gone removes a valuable option on pressure and neutral, with not really anything to fill the void, leaving BA simplified in my eyes.
I've tried AN, BA, LE, EL, RA, JA, JO, and CH, and have found nothing that dispels my opinion of Xrd being less cool than +R in every department I care about. Closest was EL with her admittedly genuinely unique and rad versatility and oki, but I dislike her mundane defense too much for me to want to main her in a game I dislike.
I really do want to like this game, but I just fail to find anything to like about it due to +R always being there. This week's play sessions have just been focused on finding that thing to like about it, and it just won't show up. Can someone point me the right way?
Edit: changed "crappy defense" to "mundane defense" to better reflect I'm sharing my opinion of playing her, not making a judgment call to the power of her defense.