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About Silmerion
- Birthday 10/26/1992
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Silmerion
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Columbus, OH
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Silmerion changed their profile photo
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Dusday reacted to a post in a topic:
A Beginner's Guide to Training Mode
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CodeNinja reacted to a post in a topic:
A Beginner's Guide to Training Mode
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Hey, cuties. I don't know if this combo is common knowledge or not but I saw it in a match video and thought I'd make a video about it myself. 66C 22A 2B j.[C] j.A 5B 5[C] 421B 2A 66C 22B 66C
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The thing about Guilty Gear is that it has a really, really steep learning curve. There are a lot of characters (Eddie is a prime example) who you probably won't be able to do nearly anything with until you've spent some time grinding them into muscle memory. I would advise you to pick some characters you enjoy, then watch match videos and try to figure out who looks like they'd be the most fun once you know what you're doing. Once you've got that, practice the hell out of them and take your losses in stride. You can't expect anyone to click right away because that's not really how GG works at mid-level play and above.
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I don't have anything substantive to add, but does anyone else refer to Victory Cry as Slaughter Rule? :3
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Labrys already plays a lot in the "punish your opponent really hard" space, so that would make sense.
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According to Stunedge, SB Red Axe Mojuu is 4K guaranteed damage. Let's all take a moment to let that sink in.
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I'm not totally sure I understand. So if you hold down the A button while doing nothing else, you'll get a special attack?
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Not every character needs to be popular with every demographic. In fact, it's often best to figure out who would want your character the most and design with them in mind, because you get to make something awesome and memorable for that group of people. Junpei's design and theme are clearly polarizing, but I think it's good for some people to absolutely love a character rather than for everyone to have a weakly positive opinion of the character.
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I LOVE characters like Junpei - characters who get to play mini-games. Labrys has that feel, too: "Stay in Red Axe as often as possible." But now I get to play baseball! I get to score runs and set up walks and try not to get struck out. The promised ten-run bonus is practically unimportant to me - I just love minigames.
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You'll at least admit that it's a FANTASTIC design for Japanese audiences, since their whole country loves the sport like most countries love soccer/football.
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I just want to set up Grand Slam combos all day. I am way too excited about this character.
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Exactly my point. Conplexity is fine when the complexity automatically makes sense to the player.
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How is Junpei's system "needlessly complicated"? It's baseball! It's America's Favorite Pastime! I think it'd an incredibly clever design. It's resonant, by which I mean it latches onto something players already understand and enjoy. "I get to play baseball while playing P4C! Awesome!"
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I'm hoping that the ten-run bonus is officially referred to as "Slaughter Rule." That would really complete the character for me.
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(Mobile link, sorry) http://m.youtube.com/watch?v=LAfljz8W5Fc&desktop_uri=%2Fwatch%3Fv%3DLAfljz8W5Fc If that link doesn't work, it's the third Junpei vs. Liz video in the video thread.
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YOU GUYS. IN ONE OF THE VIDEOS OF JUNPEI, HE PUTS THREE RUNNERS ON BASE AND THEN USES HIS SUPER TO HIT A GRAND SLAM. I CAN NOW HIT GRAND SLAMS IN A FIGHTING GAME. BEST DAY EVER