Jump to content
Dustloop Forums

Ruinz

Members
  • Posts

    41
  • Joined

  • Last visited

Everything posted by Ruinz

  1. I believe he's got it now, I played a match or two against him methinks.
  2. Ping is usually a distance issue unless one of the players is on dial-up or something. People with pings of 400+ are usually on the other side of the planet or something. The different versions are all compatible with each other, but some of the features of the newer versions, such as watching, do not work with the older ones. I suggest looking for people with pings below 120 for more stable games.
  3. Ah my bad, I should have seen that coming.
  4. What you do is start the super pretty much directly under your opponent with the purple orb almost inside them. Needless to say, this is a very good way to get hurt if you don't set it up properly. I don't play Slayer (well), but the way I've found to do it is airdashing into the super after a counter hit dust. I'm sure there are other ways.
  5. It was late and I forgot that I was using ex Slayer, but yeah 1 overdrive kill. http://img155.imageshack.us/my.php?image=lolslayernl1.png Hits twice on the first part and the second part kills him.
  6. I've actually managed to kill chip with just that overdrive with maxed guard bar. It's something that would never ever happen in an actual match though.
  7. Oops, I totally misread that. I blame the time. Edit: I see you've made it in 10stars. Cheers.
  8. www.nurupodensetsu.com/ggn/delay4/ggnlobby.cgi Make sure you've got that in there exactly. Beyond that, you may need to look at port forwarding and/or firewalls.
  9. Most sane people are in bed by 2-3 am. I however, am not sane. #R online is still used btw.
  10. I love Sols that spam riots, they eat my GP counters right up. PS: Sol's (and Venom's) 2d is one of the most hax moves ever and I hate it more than anything else he has. When in doubt, 2d and you will win.
  11. Holy god the spamming...on both sides lol. Also, Lol @ the missed IK.
  12. Saw Zodiac for the first time in a while tonight (GGs btw, you still prawn me) so figured I'd put up a match and I wouldn't be cool if I didn't put up a match where I won would I? Anji lulz begin in round 2 and I alllllmost lose the last one.
  13. Not really. You just have to block practically the day before it hits you it seems....
  14. One thing I've noticed while playing vs Eddie is that Anji's air-to-ground can't really compete with Eddie's various forms of anti-air, most of which leave you on the ground ready to die. Another thing is that it's often difficult (for me at least) to hit Eddie out of his jumping kick, so I prefer to guard point it, as it can be extremely predictable. The only problem I've found with that is the occasional random gallery. I've also tried to move away from 6HS, broken as it may be, as much as possible and replace it with other guards, since whiffing or getting blocked while using that move is practically a death sentence against certain characters. I (and surely most Anji players) have noticed people clearly attempting to bait and punish 6HS and in my experience using a different guard with less cooldown often leaves you at a neutral point if they don't follow through, or with them up in the air eating Kou or whatnot if they do. Same deal with Kai imo. I often only use K Kai when I have the tension for RC or after huge, confusing blockstrings because the cooldown is just too huge otherwise. Anyway, as was previously mentioned, Eddie is lacking an efficient way of getting out of pressure, so it's a matchup that often goes to whoever knocks who down first/the most. Knock him down and then stay on him like a maddened, fan-wielding animal.
×
×
  • Create New...