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Everything posted by TSHKN
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Yo FATEL KO LOLZ http://www.nicovideo.jp/watch/sm19476106
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The purple shadow in back of the NO.00 text that the key
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I don't think 00 is Izayoi look at the end of the video again the words say NO.00 with a purple shadow on them then it says 00 and then they show Izayoi.
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OK TY KayEff
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i was wondering did he keep the 3c,5d gatling or no if yes i was thinking of this with that 3c,5d ,(1or2 hit)DS,DC,5d,(1)DS,DC,air combo
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北斗神拳 lol
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OK here you go guys hope this clears up things Q: Will buyers get compensated for purchasing the SecuROM version of Vanguard Princess? A: "With proof of purchase of the SecuROM and verification from Gamersgate's sales report, purchasers will be able to get a free copy of the un-SecuROM version of Vanguard Princess directly from eigoMANGA when we officially release the game to the market. We're currently working on a system to effectively put this in place. We sincerely thank you for purchasing the game :)" Austin Osueke Publisher
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someone asks that already right now i just call Austin Osueke and he Emailing me an answer about that soon so i will get back to you about that.
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That a good question wenzel i will ask him about that and give an answer soon ok
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here you go guys Austin Osueke osueke@eigomanga.com Hello; Here's our official message regarding Vanguard Princess: "The game was prematurely released before while we were still working on features for the game. Aside from being 100% in English, it's based off of version 1.08 (for you long-term gamers out there) with certain bugs fixed, "Child Hilda" is a playable character, and we had to clean up the objectionable content so that we won't scare away new gamers and appeal to various rating codes; other than that the game play has not changed. Rest assured, all of us are taking the viewpoints from fans seriously and Vanguard Princess is a long term business segment for us. The XBLA port is still on as well as other platforms such as Mac OSX and Android. While we've done a lot of the localization internally, other features for the game such as the cross-platform ports and multiplayer gaming have been handed over to specialized development firms based in Silicon Valley. The listing from Gamersgate site is been suspended until we make a formal release which will be before Christmas. The SecuROM will NOT be on the latest release. Thanks, guys!"
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OK so i call Austin Oskueke yesterday and he clear up a lot questions you guys might about the release Vanguard Princess on G.G. and who add the SecuROM DRM to it also XBLA release and which version it is and netplay. He going to Email a statement soon that talks about all the thing above and more. I am going to cross post it to other forums as soon as i get it also if someone could get it on the front of SRK it would a big help.
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Yo today will try to get a hold of Austin Oskueke the head of VanPri and ask him to put up a change log and notes for the us English ver.
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Yeah i don't why they condemn the netplay last night i had some good match with like little to no lag and even think i played some player from JP with with little lag im happy with it so far.
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Yo sorry guys havn't posted in there since summer but got a text and talk Austin Oskueke the head of the VanPri in Eng project tonight and i told him that since he Norcal he should get an event going at a local Norcal Arcade to get some good feedback from player about the game cause he said that game about ready to launch just a few things to workout but its ready he also said their will be a website up for more info and Q&A and Youtube soon so hold tight its not dead ok will get you more info as it comes.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TSHKN replied to Hecatom's topic in Under Night In Birth
yo long Wald combo at the end of GGXXACR vid and why they wanna fix him and C.S. http://www.nicovideo.jp/watch/sm19020476 -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TSHKN replied to Hecatom's topic in Under Night In Birth
There for her teleport slash followups it tell you which button you can and which is in cooldown when its blackout. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TSHKN replied to Hecatom's topic in Under Night In Birth
i love u Merkava but that 4B loop needs to be nerf to 2 rep only i still happy to see Mer and Yusu trashing eveyone the 1st week -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TSHKN replied to Hecatom's topic in Under Night In Birth
yes i at least that what it look like in the matches Ive seen so far also that hammer arm 4B OTG loop that Merkava looks hella fun i hope if they nerf it that you could still do like 2 loop it be a shame if they took it out completey. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TSHKN replied to Hecatom's topic in Under Night In Birth
I think they should make your command air dash cost GRD and make Chain Shift cost meter like 50% like gg or BB and not give you any thing but a cancel -
from what it's look like ragna sounds really fun so far FC D-ID sounds fuckin fun as hell
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I-no is
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yo Robo-Potemkin www.paletweb.com/selectpage.asp?code=0004429 here
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What i want to know can you OD in the air or do you have to be on the ground to OD cause if you can that could open up new combos and stuff like air combo into JD,RC,Air OD,BE,stuff into DBD or air combo into BE,CS,OD,stuff maybe
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Does air hit 6b still let you otg with 5C,5D xlolxlolx
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Does air hit 6b still let you otg with 5C,5D