More questions from the noob:
1. Approaching. I'm having trouble approaching opponents besides waiting it out and timing HS Fuujin's and/or IAD P's or of course, for them to wiff a big move. Are there other viable options available?
2. Okizeme. For the past while (in #R NetPlay and in AC), people have been breaking my pressure strings and mixup with the greatest of ease. I don't think I'm missing an input and I'm sure I'm dashing in as fast as possible to get those hits in, but it seems after butterfly hits, they'll easily jump/backdash out and/or punish me for running in. I've simply dealt with this by 50% of the time, just not dashing in, IAD P's, K Stomp, etc. But I feel as if I'm missing something here.
3. HS Fuujins from 5HS. I can't for the life of me get these to work. What is the special timing for the FB Rin in HS Fuujins? About to hit the 'wall'? Hitting the 'wall'? Bouncing off 'wall'? Furthermore, how large is the delay between that FB Rin to the next Fuujin, HS or S or dashing? I simply don't get it after trying it for a good hour. Let along most of the BnB stuff, and since he's so different from in AC than he is in #R (Combo wise), I'm screwing myself up hardcore.
4. Testament Bloodnets. I've seen Anji's Guardpoint this on Wakeup 100% of time, but I can't seem to do it. It IS 6K right?
er... I had a few more questions, but I don't remember them haha.
oh well, I'll post them later (as in probably a few months LOL)