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g0th1k4

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Everything posted by g0th1k4

  1. gona have to haggar 720 all of you ;D
  2. Yoo everybody My bday's coming up on the 20th (sunday) and I was planning a Blue mountain trip on the 19th for the day! Anyone who would like to come please do! Trying to get as many gety ppl as i can! Ken
  3. Russel's too good to be caught by a mashed 720 or houtenjin :O
  4. Hmm so how exactly did the 6A through the bang ashura work? The ashura hit the armour..then the 6a clashed...dont understand what really happened lol...does that mean tager's 6a can go through supers?
  5. wow if 5b 720 doesnt work anymore....wow,,,
  6. Yes it is I roldy =D on another note i raped absolutely nothing today with my CS2 hazama combos and my Jin that didnt know how to do anything
  7. So for those who dont know already....Christmas Miracle Boss has ordered BBCS2..so Lovegety WILL be getting BBCS2!!!
  8. 5A→5B→3C→2B→2C→collider→low J2C→gadget 1900 Not sure if mentioned but that combo can now start with j.B and still end with a gadget, resulting in a 10 hit combo where as in CS it would blue beat
  9. very sexy to know 720 recovery is reduced again..although probably not on the level of CT but its okay on another note...is Tager's 5C still air unblockable? I know everyone got one or possibly 2 Not sure if anyone posted..but Tager's 5B is air unblockable @1:38 http://www.youtube.com/watch?v=Lsb7W_2jsH0&feature=sub The weirdest part is..who the heck uses 5b as an anti air lol
  10. I'd liek to ask a question I've seen Kaqn use short dash forward 6a sjc jD, (JC), jC, belial edge after any combo that ends with belial edge mid screen...my question is, is there any specific starter we have to do only allow a certain number of hits? When i try this, either they tech during jC (probably me not doing it fast enough) or my belial edge isnt positioned well and they tech when i reach the ground after 2nd belial edge
  11. not too bad mouth Mike Z but he is not the best in the world... Arguably the best can be Galileo for all the stuff he came up with when BBCS was still new and his godlike defense + ibs and burst reads
  12. yea like freakin every 3c is techable now..so weird...and everyone's best standing normals i.e. jin's 5c, ragna 5b, tager 5C are all air unblockable lol....wonder if these changes will be final since this is the last loketest i think time to sub ragna and jin again =) no more hazama for me lol what a joke hazama is now so far it seems
  13. Oh my God Roldy must be so happy with Jin changes..hell I'm happy with Jin changes lol 5b>6a gatling added - RIGHT HERE 2b>5b gatling added 5c air unblockable (must barrier) Best buff Tager - 5C air unblockable (must barrier) LOL If it makes you feel any better K2 tempest dahlia uses no wind now? lol just saying
  14. oh my jesus make Ragna more godlike with his 5b and jin with his 5C :O...5C hittin air opponent is scary
  15. tager's b sledge doesnt need to be fast enough for it to be a true block string..just fast enough so people don't have enough time to react to it and bait and CH it so easily =D
  16. I believe it's a buff because you wouldn't be able to kara barrier, but i dont know how its gona work either...wouldnt he still yell out kokujin? A super with no super flash...so weird
  17. yea i saw the 214D~A knock them down to the ground too...interesting...n also after that it shows platinum being hit up by 5C in which i can guess platinum must have a pretty big hit box?
  18. hmm....now that throws are green after guard crush...maybe itll actually be worth doing 6b>6b>6c>sparkbolt>rc>6c for 5 guard primers then free 720 =D. Assuming this means comman throws no longer purple after guard crush
  19. If throws are now green after a guard break, does that mean command throws such as 720 will not purple? :D
  20. i think somewhere along the way hazama couldn't do 5b 3c anymore....
  21. mmm but that was in the middle of a combo...maybe just 2a as beginning wont work?
  22. This was taken from Gamefaqs: Guesswork on google translation for some of Hakumen's changes: Can't follow up after JD, 5D, 6D Renka input change 236B, wallbounces, can connect 6C 3C 3C out or damage reduced Enma floats higher Tsubaki gives slide knockdown
  23. character specific...the 5b will miss on some characters thus you have to use 2b...and for some characters like tager you can use 5a
  24. i'm sorry but lol at the lambda who kept poorly teching and not teching gadget finger 720 lol...
  25. Tager's 2C is the most practical because it's a solid AA (unlike Jin's 2C) and since it hits them so far up in the air you have plenty of time to react to it, unlike some people like Ragna's 2C you wouldn't know would FC unless its a complete move whiff like Jin's C uppercut. It leads to huge damage and gets you magnetism + oki in the end (assuming you use gadget finger), and is continuable with spark bolt. Houtenjin would be next because of its speed. It always comes out and thus will always trade and/or win and whether or not FC it still leads to heavy damage. And it can be done off IB very well. By hitting them so high, even if you are knocked away, you have time to recover and continue with many options Hotaru would probably be next, but isn't higher up because it has to be done in the air, so TKing it would slow the input down and it is virtually unpunishable so it's very good but the down side is the damage output isn't the best. Top 3 IMO
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