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A.X.I.S.

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Everything posted by A.X.I.S.

  1. IB 360ing her shit goes right next to theory talk. but if thats the case she would be at a disadvantage...had it not been for parry loop. also having a jump cancelble 5B and a faster 5B would do shit for you, the only thing we have to look for at that point is you jumping near us so we can collect our 2C FC. makoto's strengh is corner, not her mix up, not her pressure but when she gets you in the corner it feels like ass, in neutral she doesn't do much to tager...whats she gonna do force him to block a projectile...LOL what tager does that.
  2. he can space you with J.C...if anything you get in their face, they can't do much about it once you land a combo unless they have 25 heat, and even then its not gonna screw you unless your in the corner. funny thing this match up is really shit for jin, he can't keep up with ragna's increased safety, longer pokes, damage output, and meter gain. its just a textbook good match up for us.
  3. I seriously think this match up is in your favor... unless you guys can say otherwise.
  4. eldaborez the invalid combo's does work but for some characters they may have be magnetized, for example it works on jin but the walk up 2B is hard...just not as agonizing to do as say hazama. also I am back to updating it, just finished your other post...man that took a while.
  5. guys guys! they removed jump cancel cancel from the game at the moment, its the half assed way of getting rid of parry loop. thats what someone said in the thread anyways. also doing collider in response to someone bursting spark in the air is nothing new! have you guys not seen the galileo strat vid!?
  6. for me I did practice mode to get a basic grasp of the timing using ragna as the dummy, set him to do the 5B>5C>2C basic gatling. after that I just played the game and chose to instant block things I'm looking for. easy examples is anyones j.C or any slow punishable poke.
  7. because if they tech then free 720. 2:23 of this. http://www.youtube.com/user/GAMEacho#p/u/0/nt5MpffNx_o I smiled and then proceed to dance like a imp.
  8. thanks...I am gonna copy past the other post.
  9. sorael I got a request for you. can you draw a kokonoe doing something seductive, I am planning on putting on my stick. yes go the whole 9 yards. if you do this I will sing songs about how epic you are.
  10. lonestar please update my DL name. its A.X.I.S. now. thank you.
  11. the FC post should be updated tomorrow, I'll also fix the uglyness of it, sorry for taking so long, I don't have the laptop at the moment. also you should walk a step after collider on some characters, if that doesn't work then don't add 6A, just gonna have to sacrifice damage...geh.
  12. tsubaki is free...that is 1000% truth. honestly your gonna use all your 15% effort and she will use 110% and still lose.
  13. um but by that logic wouldn't the match up would be even if tager plays well. I see no big advantage noel has over tager. if tager is playing intelligently then noel is screwed in several ways right?
  14. fine with me man...just let me know, we can set a time at a later date.

  15. vs haku-men, nice tech trap on round 1. you need to learn how to turn random CH's into damage, study FC combo's, and when haku air dashes then your answer is collider, backdash 360, or j.c, other than that you need to stand tall and stay your ground, never give up your ground unless your forced to. I couldn't bare to watch your fight against ragna. with that said if you guys ever want to play me just message me on xbl...I'll hope to it when I get the chance.
  16. I can't argue with that, I'm just sick of winning because my game winning gimmick is mashing 720 while being hit. and yes I played pot...pot is a real character.
  17. when it comes down to it henaki is right, tager will never be good. why? because the developers doesn't want a grappler to be good in this game. if this was any other fighter the grappler would be decent...not BB man never BB.
  18. same here...I am terrified for collider, they may fuck it up because you know...mori is a scrub. also rachel's j.2C only needed to be cancelable on hit, no one wants to deal with that rachel j.2C 2B>5B bullshit again. lol frog with a gauge...sounds like spark.
  19. gaijin if you add a second 2C to your first combo you get 70 heat for that combo and it does 4507. just letting you know. another thing if you don't do spark you can do B/E gadget and still get 42XX damage which is good anyways since you get like 50+ heat from it anyways...
  20. I 2D'd under lobelia with tager...have fun with that.
  21. hi girls. orion for the second combo you can actually do this. FC 2C>2C>623C>spark>delay 5C>6C>j.2C>2B>2C>B/Egadget. nets you about 4200 damage and 52 meter, not to mention much easier to execute. another thing if someone neutral tech's during your colider reset then you can actually let go early and do 4D, it beats almost everything and will more likely CH then you getting hit. also I may make a video covering some things...its a big maybe. I do like the first combo orion...juicy.
  22. we can 360A through all your parsers...yes even C parser...it just takes timing.
  23. kaiser you can actually do 3C>5C>6A>collider on only tager and rachel...everyone else you would have to rapid to do that.
  24. 5.5-4.5 for tager...rachel has to be mad careful though and if she is magnetized mid screen she is in serious danger.
  25. man I need luck, I can do j.D>j.2C easier than that.

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