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Everything posted by A.X.I.S.
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tsubaki's pressure is a joke, her damage is a joke, her pokes is a joke...and she has one of the worst DP's to ever land in a fighting game. yes rachel doesn't have those but tsubaki's 2C is mediocre and her DP trades...and most the time not in her favor. at least rachel has pressure, at least she has some mix up, and lastly rachel does not work off a concept that blows dicks.
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new tier list says they are equally bad but tsubaki is so bad I put her lower than rachel. as I say. tsubaki is bad for all the wrong reasons and rachel is bad for all the good reasons.
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yes. also rachel is a better character than tsubaki...that is all I am gonna say about that.
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I like learning the haku match...it is a fun match, it took me a moment to realize I can't press buttons and that haku's pressure is not really safe vs tager. also its way better to just space...never go in and never get magnetized... one day we will play when I am at my all...this netcode...fix it. anyways im sleepin, cya dude.
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I still play ragna, the reason I didn't use him was because playing him doesn't require no where near as much effort as CT, in CT I had to be careful because my pressure had holes, I had to be risky to get good damage, and to top it off I had to IB to make those bad match ups into good match-ups. now my pressure is too good, my meter gain is insane, and 50 heat means "so the fuck what I got 50 heat to make my strings more stupid for another 50 heat in corner" I sandbag with tager a lot I say on randoms I am at 40% and with tagers its 30%. for people I know it varies depending on skill level, you pretty much had me playing at 75%...lag kept me from playing my all, out of fear of haku rape. also we had 13 matches.....you won a few. lol
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I wanted to keep it simple plus the more advanced ones needs a less shaky connection. also I can 360A ALOT of jump in's but the game has to be spot on...otherwise its yomi. hell I only did it because I would have to jump IB the j.2C to kill you for it because j.2C has more hitstun...in otherwords j.2C is fucking annoying...more annoying than j.c.
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haku-men has counters and if I miss time it you can hotaru me. even worse you have yukikaze which beats lows now.
nothing changed much between CT and CS, its always been like that, in fact its easier to trick people into 360's now that tager has better gattlings.
dude some of those gimmicks from gadget are from other people or ones I made up...like the 6A>2C after gadget, which probably scared the shit out of you.
4D RC is good but 5D RC at point blank is downright evil and its what I aim for.
j.d works but keep in mind I started getting aware of it so I did more empty jumps or I threw a poke out of your range. -
man I wanted to do more throws but I had to trick you into them, so I decided to do mix up until you finally decided to react to it...which you did and then I said screw it and went for guard primers, since it was easier to break your guard then kill you for it. believe me I was only using the mix up to keep you from trying to jump out or press buttons which worked well. hardest part for me wasn't getting close but how to get you during oki, haku-men makes my normal oki game into 5 jigsaw puzzles thats shuffled into one pile. its a even bigger guessing game and I hate guessing games thats not skewed into my favor. also 2C got me CH'd sometimes and you burst the first hit out of fear of dying. another thing I couldn't do tick 360's as much as I want because of the weird lag...this fucking netcode makes me rage. believe me when I say this, I know a lot of FC's...and I am the god that bullshit combo's with tager.