GGX sets up the formula for GGXX. This game feels like a ghost town. Minimal amount of strategy in your match ups. Takes a while to-- go play Super Turbo. Sparse gatling. Best thing about it is the funny announcer voice.
GGXX was voted best fighting game on Dustloop Forum like 4 years straight. Does it deserve it? I think it do. Has about all you'd want in a sequel, nice explosions-- go play Super Turbo-- Heaven or Hell. Got a nice headbanging soundtrack for long hairs. FRCin'... FRCin' that's shit though. What you gotta do is memorize an entire command. Look at where your inputs go-- go play Super Turbo-- altogether. Glance at the lower left... at the lower left hand corner of the screen. You just pressed three buttons at once within half a second of each other. Wow. Thrilling.
BlazBlue is Arc Sys not knowing what to do after making one of the best fighting games of all time. You got this bizarre kinda baby mode combo kinda type game. You gotta hit em with your wall splatter hit first then you get to hit them with your regular combo. Get multiple com-- go play Super Turbo-- something else happens, your beat counter goes up I really don't care.