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Taokakaism

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Everything posted by Taokakaism

  1. Pressuring into 6C, do not 236A for further pressuring. Even not on Instant-Block, Ragna can 623C/D Infact, if the opponent has ANY kind of special or SRK, Cat Spirit 1 can be countered.
  2. I've found out that 236A is a pretty bad 'pressure' move, especially if the opponent has a SRK. I've learnt from experience in the past where I'd scratch at least 4 to 7 times. During these time, it all seemed to work with opponents who are new at this game. One day, ONE DAY, this Jin user IB'd my 4th scratch into a Arrow Of Ice. From then on, I've stopped scratching more than 3 times. If they have barrier guard, it's highly unlikely u'd get to continue pressuring them. 5C or 2B after a few scratches works quite well for most of the cast. I only continue to scratch them if they burst and my first scratch connects.
  3. Just tested out a combo that works with my console. 6A -> JC -> j.5D~B (land) -> taunt -> 236CC -> 2D (air combo) The typical combof or this will do 3.9k damage. :D
  4. True Story. I jizzed in my pants whenever I see it. Jokes aside, let me know what I can contribute to this thread with. Avid fan of Taokaka, thought I'm playing arakune once in awhile, bakamehbakamehbakameh!
  5. Actually, it is possible to catch an airborne opponent. Usually Mid-height. Also, contributing to the thread. B+C = Grab Taokaka grabs the target and kicks them away on midair. Possible to continue combo by dashing with A/B -> C with 1 jump remaining 4B+C = Grab Taokaka holds onto the opponent and slams onto the ground. If no moves are executed, Taokaka does a 'victory' pose while looking at you seductively(no joke, true story). It is possible to link Mashy Claws A/C right after the slam for more damage. j.B+C = Air Grab Taokaka performs a piledriver from the air and slams the opponent to the ground. Possible to link with a land 5B -> 5C -> air combo OR Taunt -> 236AAAAAAAAAAAAAAAAAAAAA weeeee~ OR j.A -> B+C(easily detected and throw rejected, but good damage if successful)
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