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ArkiveZero

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Everything posted by ArkiveZero

  1. i agree, she needs a little more of her old stuff btw gold bursting into baden baden lily+3 poles sounds beast
  2. at 0:47 it looked like he canceled j.2C with 214C
  3. i'm hoping they were just fucking with us in a bad joke taken too far kind of way.
  4. in no way is rachel broken. she doesnt have a single match up where you completely dominate your opponent like the tager vs nu match up. its not impossible to get in on rachel and she has a bad time under pressure for the most part. her grounded hit box is also so big that the damage from combos done on her helps balance out the amount of damage she deals. good =/= broken i agree with xtra zero. you'd be crying so much harder if rachel was as easy as nu to play, so be grateful.
  5. i don't think i've ever heard anybody call rachel broken, because whenever they try to talk shit i tell them to pick up rachel. they end up not being able to play her because you have to work for the good shit. there's nothing wrong with rachel still being good because of the amount of work you have to put forth to be good.
  6. i constantly place high in tournaments so don't think i'm some random scrub that doesnt know rachel's high level stuff. as i've already stated, IMO those were the only really really huge problems that needed to be fixed asap. taking out her ability to combo into frog AND increasing lag on 236B is just retarded. i could understand if they took out the ability to combo into frog midscreen, but increasing the lag on 236B destroys her mid screen combo - 5B, 5CDC, 236B dash 5B j.B j.C dj j.2C which not only does less damage than the midscreen frog combo but is a little harder to do. decreasing hit stun on j.C and making j.2C not special cancel-able is also unnecessary. without j.C dj j.2C 214B she basically has no way to set up oki without wind midscreen. with the increase on the regeneration time on her wind, this fucks her up a lot. i'll agree that j.3CD on block shouldn't be jump cancel-able or should cancel into j.C because if your opponent blocks correctly against this they shouldn't be rewarded with more high/low mixup pressure from rachel. 3C was the only move that she has that gives her frame advantage and wasted one wind anyway so i don't see a need to make this -1 on block. rachel has some ridiculous stuff, but they didnt need to fcking destroy how she plays
  7. IMO the only things they needed to change on rachel is her damage out put (make it lower) and maybe the guard frames on 6A just to be fair to every other char. she did do a lot of damage in the corner with meter and 6A was the end all anti air. they did not need to destroy her combos or her oki game as much as they did, without oki she's basically a trash zoning character.
  8. i second that idea, i'm trying to pick up arakune as a second and i have no idea what combos i should be learning lol.
  9. @wuku - the end of the 2nd video was crazy
  10. in the air, not a lot. nu's 2C is air unblockable meaning you have to either FD it or instant block it. her 2C usually beats out rachel's j.2c, you might be able to bait her 2c and hit them with a j.236c on the ground 6B might out range it, i dont remember.
  11. does anybody have any tips for rachel dittos? i got knocked out of loser brackets in a tourney yesterday because of dittos (which is weird because in every other game i'm really good at dittos....)
  12. lol thats awesome
  13. whats the best way to counter noel's 6B/3C mix up? her 3C ducks under litchi's 5B and i think 2B is too slow to counter it, and noel's 6B always comes out faster than litchi's 5B. should i itsuu? help is appreciated
  14. yea against v-13 you have to be really patient. whenever i find an opening i either use the pumpkin and wind or air dash B with wind > combo. you're going to need wind meter lol
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